Unstable 1.1.14.0
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+7
-1
@@ -10,7 +10,13 @@ partial class TutorialHighlightAction : EventAction
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private bool isFinished;
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public TutorialHighlightAction(ScriptedEvent parentEvent, ContentXElement element) : base(parentEvent, element) { }
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public TutorialHighlightAction(ScriptedEvent parentEvent, ContentXElement element) : base(parentEvent, element)
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{
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if (GameMain.NetworkMember != null)
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{
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DebugConsole.ThrowError($"Error in event \"{parentEvent.Prefab.Identifier}\": {nameof(TutorialHighlightAction)} is not supported in multiplayer.");
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}
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}
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public override void Update(float deltaTime)
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{
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