Unstable 1.1.14.0
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@@ -1,12 +1,29 @@
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using Barotrauma.Networking;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace Barotrauma
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{
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partial class EventManager
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{
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public static void ServerWriteEventLog(Client client, NetEventLogEntry entry)
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{
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IWriteMessage outmsg = new WriteOnlyMessage();
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outmsg.WriteByte((byte)ServerPacketHeader.EVENTACTION);
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outmsg.WriteByte((byte)NetworkEventType.EVENTLOG);
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outmsg.WriteNetSerializableStruct(entry);
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GameMain.Server?.ServerPeer?.Send(outmsg, client.Connection, DeliveryMethod.Reliable);
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}
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public static void ServerWriteObjective(Client client, NetEventObjective entry)
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{
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IWriteMessage outmsg = new WriteOnlyMessage();
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outmsg.WriteByte((byte)ServerPacketHeader.EVENTACTION);
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outmsg.WriteByte((byte)NetworkEventType.EVENTOBJECTIVE);
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outmsg.WriteNetSerializableStruct(entry);
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GameMain.Server?.ServerPeer?.Send(outmsg, client.Connection, DeliveryMethod.Reliable);
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}
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public void ServerRead(IReadMessage inc, Client sender)
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{
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UInt16 actionId = inc.ReadUInt16();
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@@ -16,14 +33,14 @@ namespace Barotrauma
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{
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if (ev is not ScriptedEvent scriptedEvent) { continue; }
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var actions = FindActions(scriptedEvent);
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foreach (EventAction action in actions.Select(a => a.Item2))
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var actions = scriptedEvent.GetAllActions();
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foreach (EventAction action in actions.Select(a => a.action))
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{
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if (action is not ConversationAction convAction || convAction.Identifier != actionId) { continue; }
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if (!convAction.TargetClients.Contains(sender))
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{
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#if DEBUG || UNSTABLE
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DebugConsole.ThrowError($"Client \"{sender.Name}\" tried to respond to a ConversationAction that was not targeted to them.");
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DebugConsole.ThrowError($"Client \"{sender.Name}\" tried to respond to a ConversationAction that was not targeted to them ({convAction.Text}).");
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#endif
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continue;
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}
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