Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop
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@@ -1195,7 +1195,7 @@ namespace Barotrauma
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{
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target = limb.character;
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}
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if (target != null && (target != Enemy || HumanAIController.IsFriendly(target)))
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if (target != null && target != Enemy && HumanAIController.IsFriendly(target))
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{
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return;
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}
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