Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop
This commit is contained in:
@@ -18,5 +18,5 @@
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<option label="Español" identifier="Spanish" mapsFrom="Castilian Spanish, Latinamerican Spanish" />
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<option label="Svenska" identifier="Swedish" />
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<option label="Türkçe" identifier="Turkish" />
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<option label="украї́нська" identifier="Ukrainian" />
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<option label="Украї́нська" identifier="Ukrainian" />
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</options>
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+1
-1
@@ -1195,7 +1195,7 @@ namespace Barotrauma
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{
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target = limb.character;
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}
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if (target != null && (target != Enemy || HumanAIController.IsFriendly(target)))
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if (target != null && target != Enemy && HumanAIController.IsFriendly(target))
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{
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return;
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}
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@@ -198,6 +198,7 @@ namespace Barotrauma
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{
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foreach (var entry in entries)
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{
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if (entry == null) { continue; }
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yield return entry.HumanPrefab;
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}
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}
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@@ -330,7 +331,7 @@ namespace Barotrauma
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{
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foreach (var prefab in collection)
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{
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if (prefab.CampaignInteractionType == interactionType)
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if (prefab != null && prefab.CampaignInteractionType == interactionType)
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{
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return true;
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}
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@@ -1539,7 +1539,7 @@ namespace Barotrauma
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{
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targetCharacter.TryAdjustHealerSkill(user, healthChange);
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#if SERVER
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GameMain.Server.KarmaManager.OnCharacterHealthChanged(targetCharacter, user, healthChange, 0.0f);
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GameMain.Server.KarmaManager.OnCharacterHealthChanged(targetCharacter, user, -healthChange, 0.0f);
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#endif
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}
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}
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@@ -2168,7 +2168,7 @@ namespace Barotrauma
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{
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targetCharacter.TryAdjustHealerSkill(element.User, healthChange);
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#if SERVER
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GameMain.Server.KarmaManager.OnCharacterHealthChanged(targetCharacter, element.User, healthChange, 0.0f);
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GameMain.Server.KarmaManager.OnCharacterHealthChanged(targetCharacter, element.User, -healthChange, 0.0f);
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#endif
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}
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}
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@@ -1,3 +1,13 @@
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---------------------------------------------------------------------------------------------------------
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v1.0.8.0
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---------------------------------------------------------------------------------------------------------
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- Fixed loading screens sometimes getting stuck when playing in Chinese, Japanese or Korean.
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- Fixed certain mods that override outpost generation parameters causing crashes due to missing outpost NPC prefabs.
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- Fixed outpost NPCs never attacking you (just aiming their guns at you) if you attack them, but your reputation is not low enough to turn the outpost hostile.
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- Fixed broken dialog line in the waytoascension1 event.
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- Fixed healing your crewmates causing your karma to decrease.
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---------------------------------------------------------------------------------------------------------
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v1.0.7.0
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---------------------------------------------------------------------------------------------------------
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