(46cd6704b) Add some extra null checks trying to blind fix #1529.
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@@ -20,8 +20,8 @@ namespace Barotrauma
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/// </summary>
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/// </summary>
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const float CharacterWaitOnSwitch = 10.0f;
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const float CharacterWaitOnSwitch = 10.0f;
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private List<CharacterInfo> characterInfos = new List<CharacterInfo>();
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private readonly List<CharacterInfo> characterInfos = new List<CharacterInfo>();
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private List<Character> characters = new List<Character>();
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private readonly List<Character> characters = new List<Character>();
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private Point screenResolution;
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private Point screenResolution;
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@@ -437,19 +437,24 @@ namespace Barotrauma
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if (characterPreviewFrame != null)
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if (characterPreviewFrame != null)
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{
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{
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characterPreviewFrame.Parent.RemoveChild(characterPreviewFrame);
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characterPreviewFrame.Parent?.RemoveChild(characterPreviewFrame);
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characterPreviewFrame = null;
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characterPreviewFrame = null;
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}
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}
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if (characterList != null)
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{
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if (Campaign is SinglePlayerCampaign)
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if (Campaign is SinglePlayerCampaign)
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{
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{
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var hireableCharacters = location.GetHireableCharacters();
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var hireableCharacters = location.GetHireableCharacters();
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foreach (GUIComponent child in characterList.Content.Children.ToList())
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foreach (GUIComponent child in characterList.Content.Children.ToList())
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{
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{
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if (child.UserData is CharacterInfo character)
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if (child.UserData is CharacterInfo character)
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{
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if (GameMain.GameSession.CrewManager != null)
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{
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{
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if (GameMain.GameSession.CrewManager.GetCharacterInfos().Contains(character)) { continue; }
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if (GameMain.GameSession.CrewManager.GetCharacterInfos().Contains(character)) { continue; }
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}
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}
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}
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else if (child.UserData as string == "mycrew" || child.UserData as string == "hire")
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else if (child.UserData as string == "mycrew" || child.UserData as string == "hire")
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{
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{
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continue;
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continue;
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@@ -473,6 +478,8 @@ namespace Barotrauma
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}
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}
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}
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}
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characterList.UpdateScrollBarSize();
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characterList.UpdateScrollBarSize();
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}
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characterList.UpdateScrollBarSize();
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RefreshMyItems();
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RefreshMyItems();
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