(0ccb08c95) Remove item collision category, since we only want to check the walls and the characters here.

This commit is contained in:
Joonas Rikkonen
2019-05-16 05:22:30 +03:00
parent ad604a44c4
commit cf55de90ba
9 changed files with 319 additions and 130 deletions
@@ -353,7 +353,7 @@ namespace Barotrauma
{
myBodies = character.AnimController.Limbs.Select(l => l.body.FarseerBody);
}
var collisionCategories = Physics.CollisionCharacter | Physics.CollisionItemBlocking | Physics.CollisionWall;
var collisionCategories = Physics.CollisionCharacter | Physics.CollisionWall;
var pickedBody = Submarine.PickBody(character.SimPosition, Enemy.SimPosition, myBodies, collisionCategories);
if (pickedBody != null)
{