Unstable 0.17.2.0
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@@ -243,9 +243,8 @@ namespace Barotrauma.CharacterEditor
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character.AnimController.ForceSelectAnimationType = AnimationType.NotDefined;
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}
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public override void Deselect()
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protected override void DeselectEditorSpecific()
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{
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base.Deselect();
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SoundPlayer.OverrideMusicType = Identifier.Empty;
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GameMain.SoundManager.SetCategoryGainMultiplier("waterambience", GameSettings.CurrentConfig.Audio.SoundVolume, 0);
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GUI.ForceMouseOn(null);
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