Unstable 0.17.2.0

This commit is contained in:
Markus Isberg
2022-03-18 04:20:02 +09:00
parent 6d410cc1b7
commit cefac171f5
33 changed files with 214 additions and 135 deletions
@@ -315,9 +315,8 @@ namespace Barotrauma
int reward = displayedMission.GetReward(Submarine.MainSub);
if (selectedMissions.Contains(displayedMission) && displayedMission.Completed && reward > 0)
{
LocalizedString rewardText = TextManager.GetWithVariable("currencyformat", "[credits]", string.Format(CultureInfo.InvariantCulture, "{0:N0}", reward));
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), missionTextContent.RectTransform), RichString.Rich(displayedMission.GetMissionRewardText(Submarine.MainSub)));
if (Character.Controlled is { } controlled)
if (GameMain.IsMultiplayer && Character.Controlled is { } controlled)
{
var (share, percentage) = Mission.GetRewardShare(controlled.Wallet.RewardDistribution, Mission.GetSalaryEligibleCrew(), Option<int>.Some(reward));
if (share > 0)