Merge branch 'permission-overhaul'. Closes #49
Conflicts: Barotrauma/BarotraumaShared/Source/DebugConsole.cs Barotrauma/BarotraumaShared/Source/Networking/ChatMessage.cs
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@@ -125,8 +125,9 @@ namespace Barotrauma.Networking
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banList = new BanList();
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LoadSettings();
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PermissionPreset.LoadAll(PermissionPresetFile);
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LoadClientPermissions();
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CoroutineManager.StartCoroutine(StartServer(isPublic));
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}
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@@ -795,6 +796,11 @@ namespace Barotrauma.Networking
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campaign.ServerRead(inc, sender);
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}
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break;
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case ClientPermissions.ConsoleCommands:
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string consoleCommand = inc.ReadString();
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Vector2 clientCursorPos = new Vector2(inc.ReadSingle(), inc.ReadSingle());
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DebugConsole.ExecuteClientCommand(sender, clientCursorPos, consoleCommand);
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break;
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}
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inc.ReadPadBits();
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@@ -853,7 +859,7 @@ namespace Barotrauma.Networking
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outmsg.Write(GameStarted);
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outmsg.Write(AllowSpectating);
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outmsg.Write((byte)c.Permissions);
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WritePermissions(outmsg, c);
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}
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private void ClientWriteIngame(Client c)
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@@ -1636,6 +1642,18 @@ namespace Barotrauma.Networking
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}
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}
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public void SendChatMessage(string txt, Client recipient)
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{
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ChatMessage msg = ChatMessage.Create("", txt, ChatMessageType.Server, null);
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SendChatMessage(msg, recipient);
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}
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public void SendConsoleMessage(string txt, Client recipient)
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{
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ChatMessage msg = ChatMessage.Create("", txt, ChatMessageType.Console, null);
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SendChatMessage(msg, recipient);
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}
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public void SendChatMessage(ChatMessage msg, Client recipient)
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{
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msg.NetStateID = recipient.ChatMsgQueue.Count > 0 ?
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@@ -1936,16 +1954,34 @@ namespace Barotrauma.Networking
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clientPermissions.Add(new SavedClientPermission(
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client.Name,
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client.Connection.RemoteEndPoint.Address.ToString(),
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client.Permissions));
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client.Permissions,
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client.PermittedConsoleCommands));
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}
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var msg = server.CreateMessage();
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msg.Write((byte)ServerPacketHeader.PERMISSIONS);
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msg.Write((byte)client.Permissions);
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WritePermissions(msg, client);
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server.SendMessage(msg, client.Connection, NetDeliveryMethod.ReliableUnordered);
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SaveClientPermissions();
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}
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private void WritePermissions(NetBuffer msg, Client client)
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{
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msg.Write((byte)client.Permissions);
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if (client.Permissions.HasFlag(ClientPermissions.ConsoleCommands))
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{
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msg.Write((UInt16)client.PermittedConsoleCommands.Sum(c => c.names.Length));
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foreach (DebugConsole.Command command in client.PermittedConsoleCommands)
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{
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foreach (string commandName in command.names)
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{
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msg.Write(commandName);
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}
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}
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}
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}
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public void SetClientCharacter(Client client, Character newCharacter)
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{
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