Sending NetTime at the start of a combined networkevent instead of individual networkevents, syncing itemcomponents for spectators, AICharacter importantentityupdates are sent again, misc bugfixes, some new heads

This commit is contained in:
Regalis
2015-11-20 17:12:33 +02:00
parent 8ec7fd44ff
commit cddf4f1bde
37 changed files with 269 additions and 130 deletions
@@ -124,7 +124,7 @@ namespace Barotrauma.Items.Components
base.Remove();
}
public override void FillNetworkData(Networking.NetworkEventType type, Lidgren.Network.NetBuffer message)
public override bool FillNetworkData(Networking.NetworkEventType type, Lidgren.Network.NetBuffer message)
{
foreach (Connection c in connections)
{
@@ -135,9 +135,11 @@ namespace Barotrauma.Items.Components
message.Write(wires[i].Item.ID);
}
}
return true;
}
public override void ReadNetworkData(Networking.NetworkEventType type, Lidgren.Network.NetBuffer message)
public override void ReadNetworkData(Networking.NetworkEventType type, Lidgren.Network.NetBuffer message, float sendingTime)
{
System.Diagnostics.Debug.WriteLine("connectionpanel update");
foreach (Connection c in connections)
@@ -428,7 +428,7 @@ namespace Barotrauma.Items.Components
base.Remove();
}
public override void FillNetworkData(Networking.NetworkEventType type, Lidgren.Network.NetBuffer message)
public override bool FillNetworkData(Networking.NetworkEventType type, Lidgren.Network.NetBuffer message)
{
message.Write((byte)Math.Min(Nodes.Count, 10));
for (int i = 0; i < Math.Min(Nodes.Count,10); i++)
@@ -436,9 +436,11 @@ namespace Barotrauma.Items.Components
message.Write(Nodes[i].X);
message.Write(Nodes[i].Y);
}
return true;
}
public override void ReadNetworkData(Networking.NetworkEventType type, Lidgren.Network.NetBuffer message)
public override void ReadNetworkData(Networking.NetworkEventType type, Lidgren.Network.NetBuffer message, float sendingTime)
{
Nodes.Clear();