Sending NetTime at the start of a combined networkevent instead of individual networkevents, syncing itemcomponents for spectators, AICharacter importantentityupdates are sent again, misc bugfixes, some new heads
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@@ -196,13 +196,15 @@ namespace Barotrauma.Items.Components
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}
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}
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public override void FillNetworkData(Networking.NetworkEventType type, Lidgren.Network.NetBuffer message)
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public override bool FillNetworkData(Networking.NetworkEventType type, Lidgren.Network.NetBuffer message)
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{
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message.WriteRangedSingle(MathHelper.Clamp(rechargeSpeed/MaxRechargeSpeed, 0.0f, 1.0f), 0.0f, 1.0f, 8);
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message.WriteRangedSingle(MathHelper.Clamp(charge/capacity,0.0f, 1.0f), 0.0f, 1.0f, 8);
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return true;
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}
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public override void ReadNetworkData(Networking.NetworkEventType type, Lidgren.Network.NetBuffer message)
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public override void ReadNetworkData(Networking.NetworkEventType type, Lidgren.Network.NetBuffer message, float sendingTime)
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{
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float newRechargeSpeed = 0f;
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float newCharge = 0.0f;
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