Sending NetTime at the start of a combined networkevent instead of individual networkevents, syncing itemcomponents for spectators, AICharacter importantentityupdates are sent again, misc bugfixes, some new heads
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@@ -14,6 +14,8 @@ namespace Barotrauma.Items.Components
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float? targetLevel;
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float lastUpdate;
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Hull hull1, hull2;
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[HasDefaultValue(0.0f, true)]
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@@ -125,12 +127,12 @@ namespace Barotrauma.Items.Components
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if (GUI.DrawButton(spriteBatch, new Rectangle(x + 200, y + 70, 40, 40), "OUT", false))
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{
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FlowPercentage -= 10.0f;
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item.NewComponentEvent(this, true, false);
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item.NewComponentEvent(this, true, true);
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}
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if (GUI.DrawButton(spriteBatch, new Rectangle(x + 250, y + 70, 40, 40), "IN", false))
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{
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FlowPercentage += 10.0f;
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item.NewComponentEvent(this, true, false);
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item.NewComponentEvent(this, true, true);
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}
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}
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@@ -166,18 +168,22 @@ namespace Barotrauma.Items.Components
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if (!IsActive) currPowerConsumption = 0.0f;
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}
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public override void FillNetworkData(Networking.NetworkEventType type, Lidgren.Network.NetBuffer message)
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public override bool FillNetworkData(Networking.NetworkEventType type, Lidgren.Network.NetBuffer message)
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{
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message.WriteRangedInteger(-10,10,(int)(flowPercentage/10.0f));
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message.Write(IsActive);
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message.WritePadBits();
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return true;
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}
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public override void ReadNetworkData(Networking.NetworkEventType type, Lidgren.Network.NetBuffer message)
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public override void ReadNetworkData(Networking.NetworkEventType type, Lidgren.Network.NetBuffer message, float sendingTime)
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{
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float newFlow = 0.0f;
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bool newActive;
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if (sendingTime < lastUpdate) return;
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try
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{
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newFlow = message.ReadRangedInteger(-10,10)*10.0f;
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@@ -194,6 +200,8 @@ namespace Barotrauma.Items.Components
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FlowPercentage = newFlow;
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IsActive = newActive;
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lastUpdate = sendingTime;
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}
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}
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}
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