Loaded sounds are properly freed, ObjectProperty optimization, expanded skill effects (rangedweapon accuracy, welding efficiency, electrical shocks), armored wearables + ballistic vest & helmet
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@@ -228,6 +228,7 @@ namespace Subsurface
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if (type == typeof(float))
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{
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float floatValue = (float)value * deltaTime;
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if (!setValue) floatValue += (float)property.GetValue();
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property.TrySetValue(floatValue);
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}
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@@ -253,7 +254,6 @@ namespace Subsurface
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{
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DelayedEffect.List[i].Update(deltaTime);
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}
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}
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}
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}
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}
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