Loaded sounds are properly freed, ObjectProperty optimization, expanded skill effects (rangedweapon accuracy, welding efficiency, electrical shocks), armored wearables + ballistic vest & helmet

This commit is contained in:
Regalis
2015-09-28 19:48:31 +03:00
parent 97c3ac1412
commit cc16bb3ad7
34 changed files with 411 additions and 183 deletions

View File

@@ -125,8 +125,7 @@ namespace Subsurface
//stun (= disable the animations) if the ragdoll receives a large enough impact
if (strongestImpact > 0.0f)
{
character.Stun();
stunTimer = MathHelper.Clamp(strongestImpact * 0.5f, stunTimer, 5.0f);
character.StartStun(MathHelper.Min(strongestImpact * 0.5f, 5.0f));
}
strongestImpact = 0.0f;