Unstable v0.1300.0.1
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@@ -11,7 +11,9 @@ using Barotrauma.Extensions;
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namespace Barotrauma
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{
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public enum SpawnType { Path = 0, Human = 1, Enemy = 2, Cargo = 3, Corpse = 4 };
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[Flags]
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public enum SpawnType { Path = 0, Human = 1, Enemy = 2, Cargo = 4, Corpse = 8 };
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partial class WayPoint : MapEntity
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{
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public static List<WayPoint> WayPointList = new List<WayPoint>();
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