Unstable v0.1300.0.1

This commit is contained in:
Markus Isberg
2021-03-05 17:00:56 +02:00
parent 64cdb32078
commit cb969c959f
199 changed files with 6043 additions and 3911 deletions
@@ -20,6 +20,9 @@ namespace Barotrauma
[Serialize(1f, false)]
public float HealthMultiplier { get; protected set; }
[Serialize(1f, false)]
public float HealthMultiplierInMultiplayer { get; protected set; }
[Serialize(1f, false)]
public float AimSpeed { get; protected set; }
@@ -117,6 +120,10 @@ namespace Barotrauma
public void InitializeCharacter(Character npc, ISpatialEntity positionToStayIn = null)
{
npc.CharacterHealth.MaxVitality *= HealthMultiplier;
if (GameMain.NetworkMember != null)
{
npc.CharacterHealth.MaxVitality *= HealthMultiplierInMultiplayer;
}
var humanAI = npc.AIController as HumanAIController;
if (humanAI != null)
{