Unstable v0.1300.0.1
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@@ -284,6 +284,7 @@ namespace Barotrauma.Networking
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newClient.Connection = connection;
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newClient.Connection.Status = NetworkConnectionStatus.Connected;
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newClient.SteamID = connection.SteamID;
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newClient.OwnerSteamID = connection.OwnerSteamID;
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newClient.Language = connection.Language;
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ConnectedClients.Add(newClient);
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@@ -308,12 +309,13 @@ namespace Barotrauma.Networking
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SendConsoleMessage("Granted all permissions to " + newClient.Name + ".", newClient);
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}
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SendChatMessage($"ServerMessage.JoinedServer~[client]={clName}", ChatMessageType.Server, null, changeType: PlayerConnectionChangeType.Joined);
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SendChatMessage($"ServerMessage.JoinedServer~[client]={ClientLogName(newClient)}", ChatMessageType.Server, null, changeType: PlayerConnectionChangeType.Joined);
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serverSettings.ServerDetailsChanged = true;
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if (previousPlayer != null && previousPlayer.Name != newClient.Name)
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{
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SendChatMessage($"ServerMessage.PreviousClientName~[client]={clName}~[previousname]={previousPlayer.Name}", ChatMessageType.Server, null);
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string prevNameSanitized = previousPlayer.Name.Replace("‖", "");
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SendChatMessage($"ServerMessage.PreviousClientName~[client]={ClientLogName(newClient)}~[previousname]={prevNameSanitized}", ChatMessageType.Server, null);
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previousPlayer.Name = newClient.Name;
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}
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@@ -475,12 +477,14 @@ namespace Barotrauma.Networking
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}
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else if (isCrewDead && respawnManager == null)
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{
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#if !DEBUG
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if (endRoundTimer <= 0.0f)
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{
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SendChatMessage(TextManager.GetWithVariable("CrewDeadNoRespawns", "[time]", "60"), ChatMessageType.Server);
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}
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endRoundDelay = 60.0f;
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endRoundTimer += deltaTime;
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#endif
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}
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else
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{
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@@ -752,6 +756,7 @@ namespace Barotrauma.Networking
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string seed = inc.ReadString();
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string subName = inc.ReadString();
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string subHash = inc.ReadString();
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CampaignSettings settings = new CampaignSettings(inc);
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var matchingSub = SubmarineInfo.SavedSubmarines.FirstOrDefault(s => s.Name == subName && s.MD5Hash.Hash == subHash);
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@@ -772,10 +777,10 @@ namespace Barotrauma.Networking
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string localSavePath = SaveUtil.CreateSavePath(SaveUtil.SaveType.Multiplayer, saveName);
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if (connectedClient.HasPermission(ClientPermissions.SelectMode) || connectedClient.HasPermission(ClientPermissions.ManageCampaign))
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{
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MultiPlayerCampaign.StartNewCampaign(localSavePath, matchingSub.FilePath, seed);
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MultiPlayerCampaign.StartNewCampaign(localSavePath, matchingSub.FilePath, seed, settings);
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}
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}
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}
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}
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else
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{
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string saveName = inc.ReadString();
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@@ -1853,6 +1858,8 @@ namespace Barotrauma.Networking
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{
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outmsg.Write(autoRestartTimerRunning ? serverSettings.AutoRestartTimer : 0.0f);
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}
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outmsg.Write(serverSettings.RadiationEnabled);
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}
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else
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{
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@@ -2034,12 +2041,12 @@ namespace Barotrauma.Networking
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}
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}
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startGameCoroutine = GameMain.Instance.ShowLoading(StartGame(selectedSub, selectedShuttle, selectedMode), false);
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startGameCoroutine = GameMain.Instance.ShowLoading(StartGame(selectedSub, selectedShuttle, selectedMode, CampaignSettings.Unsure), false);
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yield return CoroutineStatus.Success;
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}
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private IEnumerable<object> StartGame(SubmarineInfo selectedSub, SubmarineInfo selectedShuttle, GameModePreset selectedMode)
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private IEnumerable<object> StartGame(SubmarineInfo selectedSub, SubmarineInfo selectedShuttle, GameModePreset selectedMode, CampaignSettings settings)
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{
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entityEventManager.Clear();
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@@ -2067,7 +2074,7 @@ namespace Barotrauma.Networking
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//don't instantiate a new gamesession if we're playing a campaign
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if (campaign == null || GameMain.GameSession == null)
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{
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GameMain.GameSession = new GameSession(selectedSub, "", selectedMode, GameMain.NetLobbyScreen.LevelSeed, missionType: GameMain.NetLobbyScreen.MissionType);
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GameMain.GameSession = new GameSession(selectedSub, "", selectedMode, settings, GameMain.NetLobbyScreen.LevelSeed, missionType: GameMain.NetLobbyScreen.MissionType);
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}
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List<Client> playingClients = new List<Client>(connectedClients);
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@@ -2716,6 +2723,10 @@ namespace Barotrauma.Networking
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{
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serverSettings.BanList.BanPlayer(client.Name, client.SteamID, reason, duration);
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}
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if (client.OwnerSteamID > 0)
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{
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serverSettings.BanList.BanPlayer(client.Name, client.OwnerSteamID, reason, duration);
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}
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}
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public void BanPreviousPlayer(PreviousPlayer previousPlayer, string reason, bool range = false, TimeSpan? duration = null)
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@@ -2735,6 +2746,10 @@ namespace Barotrauma.Networking
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{
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serverSettings.BanList.BanPlayer(previousPlayer.Name, previousPlayer.SteamID, reason, duration);
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}
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if (previousPlayer.OwnerSteamID > 0)
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{
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serverSettings.BanList.BanPlayer(previousPlayer.Name, previousPlayer.OwnerSteamID, reason, duration);
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}
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string msg = $"ServerMessage.BannedFromServer~[client]={previousPlayer.Name}";
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if (!string.IsNullOrWhiteSpace(reason))
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@@ -2784,7 +2799,7 @@ namespace Barotrauma.Networking
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client.HasSpawned = false;
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client.InGame = false;
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if (string.IsNullOrWhiteSpace(msg)) { msg = $"ServerMessage.ClientLeftServer~[client]={client.Name}"; }
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if (string.IsNullOrWhiteSpace(msg)) { msg = $"ServerMessage.ClientLeftServer~[client]={ClientLogName(client)}"; }
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if (string.IsNullOrWhiteSpace(targetmsg)) { targetmsg = "ServerMessage.YouLeftServer"; }
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if (!string.IsNullOrWhiteSpace(reason))
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{
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@@ -3747,7 +3762,7 @@ namespace Barotrauma.Networking
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{
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retVal += "color:#ff9900;";
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}
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retVal += "metadata:" + (client.SteamID != 0 ? client.SteamID.ToString() : client.ID.ToString()) + "‖" + (name ?? client.Name) + "‖end‖";
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retVal += "metadata:" + (client.SteamID != 0 ? client.SteamID.ToString() : client.ID.ToString()) + "‖" + (name ?? client.Name).Replace("‖","") + "‖end‖";
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return retVal;
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}
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@@ -3826,6 +3841,7 @@ namespace Barotrauma.Networking
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public string Name;
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public string EndPoint;
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public UInt64 SteamID;
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public UInt64 OwnerSteamID;
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public float Karma;
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public int KarmaKickCount;
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public readonly List<Client> KickVoters = new List<Client>();
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@@ -3835,6 +3851,7 @@ namespace Barotrauma.Networking
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Name = c.Name;
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EndPoint = c.Connection?.EndPointString ?? "";
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SteamID = c.SteamID;
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OwnerSteamID = c.OwnerSteamID;
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}
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public bool MatchesClient(Client c)
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