Unstable v0.1300.0.1
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@@ -30,6 +30,8 @@ namespace Barotrauma.Sounds
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private readonly SoundSourcePool[] sourcePools;
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private readonly List<Sound> loadedSounds;
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public IReadOnlyList<Sound> LoadedSounds => loadedSounds;
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private readonly SoundChannel[][] playingChannels = new SoundChannel[2][];
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private readonly object threadDeathMutex = new object();
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