Unstable v0.1300.0.1
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@@ -560,6 +560,22 @@ namespace Barotrauma
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};
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}
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break;
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case NetworkEventType.UNLOCKPATH:
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UInt16 connectionIndex = msg.ReadUInt16();
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if (GameMain.GameSession?.Map?.Connections != null)
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{
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if (connectionIndex >= GameMain.GameSession.Map.Connections.Count)
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{
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DebugConsole.ThrowError($"Failed to unlock a path on the campaign map. Connection index out of bounds (index: {connectionIndex}, number of connections: {GameMain.GameSession.Map.Connections.Count})");
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}
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else
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{
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GameMain.GameSession.Map.Connections[connectionIndex].Locked = false;
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new GUIMessageBox(string.Empty, TextManager.Get("pathunlockedgeneric"),
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new string[0], type: GUIMessageBox.Type.InGame, iconStyle: "UnlockPathIcon", relativeSize: new Vector2(0.3f, 0.15f), minSize: new Point(512, 128));
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}
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}
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break;
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}
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}
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}
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