diff --git a/docs/lua/Game.lua b/docs/lua/Game.lua index 33fe16017..4d41b2221 100644 --- a/docs/lua/Game.lua +++ b/docs/lua/Game.lua @@ -9,48 +9,48 @@ Class providing game related things, Access fields and functions like that: Game local Game = {} --- Is the round started? --- @realm shared +-- @realm shared Game.RoundStarted = true --- Is dedicated server? --- @realm server +-- @realm server Game.IsDedicated = true --- Server settings. --- @realm server +-- @realm server Game.ServerSettings = true --- Send chat message to every client. --- @realm server +-- @realm server function Game.SendMessage(msg, messageType, sender, character) end --- Send traitor message. --- @realm server +-- @realm server function Game.SendTraitorMessage(client, msg, missionid, type) end --- Send direct message. --- @realm server +-- @realm server function Game.SendDirectChatMessage(sendername, text, senderCharacter, chatMessageType, client, iconStyle) end --- Send direct message. --- @realm server +-- @realm server function Game.SendDirectChatMessage(chatMessage, client) end --- True to override traitors. --- @realm server +-- @realm server function Game.OverrideTraitors(override) end --- True to override respawn sub, stops players from being respawned. --- @realm server +-- @realm server function Game.OverrideRespawnSub(override) end --- True to make wifi chat always work. --- @realm server +-- @realm server function Game.AllowWifiChat(override) end --- True to prevent headsets from transmitting wifi signals. --- @realm server +-- @realm server function Game.OverrideSignalRadio(override) end --- True to disable spam filter. @@ -66,11 +66,11 @@ function Game.DisableDisconnectCharacter(override) end function Game.EnableControlHusk(override) end --- Log message to server logs. --- @realm server +-- @realm server function Game.Log(message, ServerLogMessageType) end --- Spawn explosion. --- @realm server +-- @realm shared function Game.Explode(pos, range, force, damage, structureDamage, itemDamage, empStrength, ballastFloraStrength) end --- Get respawn sub submarine. @@ -83,13 +83,17 @@ function Game.GetRespawnSub() end function Game.DispatchRespawnSub() end --- Execute console command. --- @realm server +-- @realm shared function Game.ExecuteCommand(command) end --- Starts the game. -- @realm server function Game.StartGame() end +--- Ends the game. +-- @realm server +function Game.EndGame() end + --- Gets all enabled content packages. --@treturn table Table containing ContentPackages -- @realm shared