(4d924cc86) Fixes to New Game and Game Settings layouts
+ merge fix
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+2
-5
@@ -332,8 +332,7 @@ namespace Barotrauma.Networking
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}
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}
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//too many events for one packet
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if (eventsToSync.Count > 200)
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if (client.NeedsMidRoundSync)
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{
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msg.Write((byte)ServerNetObject.ENTITY_EVENT_INITIAL);
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msg.Write(client.UnreceivedEntityEventCount);
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@@ -341,8 +340,7 @@ namespace Barotrauma.Networking
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Write(msg, eventsToSync, out sentEvents, client);
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}
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foreach (NetEntityEvent entityEvent in sentEvents)
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else
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{
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msg.Write((byte)ServerNetObject.ENTITY_EVENT);
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Write(msg, eventsToSync, out sentEvents, client);
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@@ -353,7 +351,6 @@ namespace Barotrauma.Networking
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(entityEvent as ServerEntityEvent).Sent = true;
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client.EntityEventLastSent[entityEvent.ID] = NetTime.Now;
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}
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sentEvents = eventsToSync;
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}
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/// <summary>
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