(4d924cc86) Fixes to New Game and Game Settings layouts

+ merge fix
This commit is contained in:
Joonas Rikkonen
2019-04-01 22:53:55 +03:00
parent 22372dfffe
commit cae366e807
8 changed files with 36 additions and 71 deletions
@@ -74,11 +74,11 @@ namespace Barotrauma
{
settingsFrame = new GUIFrame(new RectTransform(new Vector2(0.8f, 0.8f), GUI.Canvas, Anchor.Center));
var settingsFramePadding = new GUIFrame(new RectTransform(new Vector2(0.95f, 0.9f), settingsFrame.RectTransform, Anchor.TopCenter) { RelativeOffset = new Vector2(0.0f, 0.05f) }, style: null);
var settingsFramePadding = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.9f), settingsFrame.RectTransform, Anchor.TopCenter) { RelativeOffset = new Vector2(0.0f, 0.05f) }) { RelativeSpacing = 0.005f, IsHorizontal = true };
/// General tab --------------------------------------------------------------
var leftPanel = new GUILayoutGroup(new RectTransform(new Vector2(0.25f, 1.0f), settingsFramePadding.RectTransform, Anchor.TopLeft));
var leftPanel = new GUILayoutGroup(new RectTransform(new Vector2(0.2f, 1.0f), settingsFramePadding.RectTransform, Anchor.TopLeft));
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftPanel.RectTransform),
TextManager.Get("Settings"), textAlignment: Alignment.TopLeft, font: GUI.LargeFont);
@@ -88,7 +88,8 @@ namespace Barotrauma
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), generalLayoutGroup.RectTransform), TextManager.Get("ContentPackages"));
var contentPackageList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.75f), generalLayoutGroup.RectTransform))
{
CanBeFocused = false
CanBeFocused = false,
ScrollBarVisible = true
};
foreach (ContentPackage contentPackage in ContentPackage.List)
@@ -118,8 +119,8 @@ namespace Barotrauma
}
}
new GUITextBlock(new RectTransform(new Vector2(0.95f, 0.045f), generalLayoutGroup.RectTransform), TextManager.Get("Language"));
var languageDD = new GUIDropDown(new RectTransform(new Vector2(0.95f, 0.045f), generalLayoutGroup.RectTransform));
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.045f), generalLayoutGroup.RectTransform), TextManager.Get("Language"));
var languageDD = new GUIDropDown(new RectTransform(new Vector2(1.0f, 0.045f), generalLayoutGroup.RectTransform));
foreach (string language in TextManager.AvailableLanguages)
{
languageDD.AddItem(TextManager.Get("Language." + language), language);