(4d924cc86) Fixes to New Game and Game Settings layouts
+ merge fix
This commit is contained in:
@@ -656,14 +656,6 @@ namespace Barotrauma
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msg.Timer -= deltaTime;
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msg.Pos += msg.Velocity * deltaTime;
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}
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foreach (GUIMessage msg in messages)
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{
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if (!msg.WorldSpace) continue;
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msg.Timer -= deltaTime;
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msg.Pos += msg.Velocity * deltaTime;
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}
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}
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messages.RemoveAll(m => m.Timer <= 0.0f);
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}
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@@ -737,10 +729,6 @@ namespace Barotrauma
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Vector2 textSize = font.MeasureString(text);
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DrawRectangle(sb, pos - Vector2.One * backgroundPadding, textSize + Vector2.One * 2.0f * backgroundPadding, (Color)backgroundColor, true);
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}
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else
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{
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sb.Draw(t, new Rectangle(rect.X + thickness, rect.Y, rect.Width - thickness * 2, thickness), null, clr, 0.0f, Vector2.Zero, SpriteEffects.None, depth);
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sb.Draw(t, new Rectangle(rect.X + thickness, rect.Y + rect.Height - thickness, rect.Width - thickness * 2, thickness), null, clr, 0.0f, Vector2.Zero, SpriteEffects.None, depth);
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font.DrawString(sb, text, pos, color);
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}
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@@ -74,11 +74,11 @@ namespace Barotrauma
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{
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settingsFrame = new GUIFrame(new RectTransform(new Vector2(0.8f, 0.8f), GUI.Canvas, Anchor.Center));
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var settingsFramePadding = new GUIFrame(new RectTransform(new Vector2(0.95f, 0.9f), settingsFrame.RectTransform, Anchor.TopCenter) { RelativeOffset = new Vector2(0.0f, 0.05f) }, style: null);
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var settingsFramePadding = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.9f), settingsFrame.RectTransform, Anchor.TopCenter) { RelativeOffset = new Vector2(0.0f, 0.05f) }) { RelativeSpacing = 0.005f, IsHorizontal = true };
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/// General tab --------------------------------------------------------------
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var leftPanel = new GUILayoutGroup(new RectTransform(new Vector2(0.25f, 1.0f), settingsFramePadding.RectTransform, Anchor.TopLeft));
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var leftPanel = new GUILayoutGroup(new RectTransform(new Vector2(0.2f, 1.0f), settingsFramePadding.RectTransform, Anchor.TopLeft));
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftPanel.RectTransform),
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TextManager.Get("Settings"), textAlignment: Alignment.TopLeft, font: GUI.LargeFont);
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@@ -88,7 +88,8 @@ namespace Barotrauma
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), generalLayoutGroup.RectTransform), TextManager.Get("ContentPackages"));
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var contentPackageList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.75f), generalLayoutGroup.RectTransform))
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{
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CanBeFocused = false
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CanBeFocused = false,
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ScrollBarVisible = true
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};
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foreach (ContentPackage contentPackage in ContentPackage.List)
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@@ -118,8 +119,8 @@ namespace Barotrauma
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}
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}
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new GUITextBlock(new RectTransform(new Vector2(0.95f, 0.045f), generalLayoutGroup.RectTransform), TextManager.Get("Language"));
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var languageDD = new GUIDropDown(new RectTransform(new Vector2(0.95f, 0.045f), generalLayoutGroup.RectTransform));
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.045f), generalLayoutGroup.RectTransform), TextManager.Get("Language"));
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var languageDD = new GUIDropDown(new RectTransform(new Vector2(1.0f, 0.045f), generalLayoutGroup.RectTransform));
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foreach (string language in TextManager.AvailableLanguages)
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{
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languageDD.AddItem(TextManager.Get("Language." + language), language);
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@@ -283,18 +283,17 @@ namespace Barotrauma
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public void CreatePreviewWindow(GUIComponent parent)
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{
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new GUITextBlock(new RectTransform(new Vector2(1, 0), parent.RectTransform, Anchor.TopCenter), Name, textAlignment: Alignment.Center, font: GUI.LargeFont, wrap: true);
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var upperPart = new GUIFrame(new RectTransform(new Vector2(1, 0.4f), parent.RectTransform, Anchor.Center, Pivot.BottomCenter), color: Color.Transparent);
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var descriptionBox = new GUIListBox(new RectTransform(new Vector2(1, 0.35f), parent.RectTransform, Anchor.Center, Pivot.TopCenter));
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var upperPart = new GUILayoutGroup(new RectTransform(new Vector2(1, 0.4f), parent.RectTransform, Anchor.Center, Pivot.BottomCenter));
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var descriptionBox = new GUIListBox(new RectTransform(new Vector2(1, 0.35f), parent.RectTransform, Anchor.Center, Pivot.TopCenter)) { ScrollBarVisible = true };
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if (PreviewImage == null)
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{
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new GUITextBlock(new RectTransform(new Vector2(0.5f, 1), upperPart.RectTransform), TextManager.Get("SubPreviewImageNotFound"));
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 1), upperPart.RectTransform), TextManager.Get("SubPreviewImageNotFound"));
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}
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else
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{
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new GUIImage(new RectTransform(new Vector2(0.6f, 1), upperPart.RectTransform), PreviewImage, scaleToFit: true);
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var submarinePreviewBackground = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 1.0f), upperPart.RectTransform)) { Color = Color.Black };
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new GUIImage(new RectTransform(new Vector2(1.0f, 1.0f), submarinePreviewBackground.RectTransform), PreviewImage, scaleToFit: true);
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}
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Vector2 realWorldDimensions = Dimensions * Physics.DisplayToRealWorldRatio;
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@@ -302,25 +301,29 @@ namespace Barotrauma
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TextManager.Get("Unknown") :
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TextManager.Get("DimensionsFormat").Replace("[width]", ((int)(realWorldDimensions.X)).ToString()).Replace("[height]", ((int)(realWorldDimensions.Y)).ToString());
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var layoutGroup = new GUILayoutGroup(new RectTransform(new Vector2(0.38f, 1), upperPart.RectTransform, Anchor.TopRight));
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var layoutGroup = new GUILayoutGroup(new RectTransform(new Vector2(0.5f, 0.5f), descriptionBox.Content.RectTransform));
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new GUITextBlock(new RectTransform(new Vector2(1, 0), layoutGroup.RectTransform), Name, font: GUI.LargeFont, wrap: true) { ForceUpperCase = true };
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new GUITextBlock(new RectTransform(new Vector2(1, 0), layoutGroup.RectTransform),
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$"{TextManager.Get("Dimensions")}: {dimensionsStr}",
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font: GUI.SmallFont, wrap: true);
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font: GUI.Font, wrap: true);
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new GUITextBlock(new RectTransform(new Vector2(1, 0), layoutGroup.RectTransform),
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$"{TextManager.Get("RecommendedCrewSize")}: {(RecommendedCrewSizeMax == 0 ? TextManager.Get("Unknown") : RecommendedCrewSizeMin + " - " + RecommendedCrewSizeMax)}",
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font: GUI.SmallFont, wrap: true);
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font: GUI.Font, wrap: true);
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new GUITextBlock(new RectTransform(new Vector2(1, 0), layoutGroup.RectTransform),
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$"{TextManager.Get("RecommendedCrewExperience")}: {(string.IsNullOrEmpty(RecommendedCrewExperience) ? TextManager.Get("unknown") : TextManager.Get(RecommendedCrewExperience))}",
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font: GUI.SmallFont, wrap: true);
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font: GUI.Font, wrap: true);
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new GUITextBlock(new RectTransform(new Vector2(1, 0), layoutGroup.RectTransform),
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$"{TextManager.Get("RequiredContentPackages")}: {string.Join(", ", RequiredContentPackages)}",
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font: GUI.SmallFont, wrap: true);
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new GUITextBlock(new RectTransform(new Vector2(1, 0), descriptionBox.Content.RectTransform, Anchor.TopLeft), Description, font: GUI.SmallFont, wrap: true)
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font: GUI.Font, wrap: true);
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new GUITextBlock(new RectTransform(new Vector2(1, 0), descriptionBox.Content.RectTransform), TextManager.Get("SaveSubDialogDescription") + ":", font: GUI.Font, wrap: true);
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new GUITextBlock(new RectTransform(new Vector2(1, 0), descriptionBox.Content.RectTransform, Anchor.TopLeft), Description, font: GUI.Font, wrap: true)
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{
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CanBeFocused = false
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};
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@@ -50,33 +50,32 @@ namespace Barotrauma
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var leftColumn = new GUILayoutGroup(new RectTransform(Vector2.One, columnContainer.RectTransform))
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{
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Stretch = true,
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RelativeSpacing = 0.02f
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RelativeSpacing = 0.015f
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};
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var rightColumn = new GUILayoutGroup(new RectTransform(isMultiplayer ? Vector2.Zero : new Vector2(1.5f, 1.0f), columnContainer.RectTransform))
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{
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Stretch = true,
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RelativeSpacing = 0.02f
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RelativeSpacing = 0.015f
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};
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columnContainer.Recalculate();
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// New game left side
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.07f), leftColumn.RectTransform), TextManager.Get("SaveName") + ":", textAlignment: Alignment.BottomLeft);
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saveNameBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 0.1f), leftColumn.RectTransform), string.Empty);
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.02f), leftColumn.RectTransform), TextManager.Get("SaveName") + ":");
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saveNameBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), string.Empty);
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.07f), leftColumn.RectTransform), TextManager.Get("MapSeed") + ":", textAlignment: Alignment.BottomLeft);
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seedBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 0.1f), leftColumn.RectTransform), ToolBox.RandomSeed(8));
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.02f), leftColumn.RectTransform), TextManager.Get("MapSeed") + ":");
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seedBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), ToolBox.RandomSeed(8));
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if (!isMultiplayer)
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{
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new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), leftColumn.RectTransform), style: null);
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contextualTutorialBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.1f), leftColumn.RectTransform), TextManager.Get("TutorialActive"));
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contextualTutorialBox = new GUITickBox(new RectTransform(new Point(32, 32), leftColumn.RectTransform), TextManager.Get("TutorialActive"));
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UpdateTutorialSelection();
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}
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.1f), leftColumn.RectTransform), TextManager.Get("SelectedSub") + ":", textAlignment: Alignment.BottomLeft);
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subList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.65f), leftColumn.RectTransform));
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.02f), leftColumn.RectTransform), TextManager.Get("SelectedSub") + ":");
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subList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.65f), leftColumn.RectTransform)) { ScrollBarVisible = true };
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if (!isMultiplayer) { subList.OnSelected = OnSubSelected; }
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@@ -237,10 +236,7 @@ namespace Barotrauma
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foreach (Submarine sub in subsToShow)
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{
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var textBlock = new GUITextBlock(
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new RectTransform(new Vector2(1, 0.2f), subList.Content.RectTransform)
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{
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AbsoluteOffset = new Point(10, 0)
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},
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new RectTransform(new Vector2(1, 0.1f), subList.Content.RectTransform),
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ToolBox.LimitString(sub.Name, GUI.Font, subList.Rect.Width - 65), style: "ListBoxElement")
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{
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ToolTip = sub.Description,
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