From cac80c3d860864e6d0aa4352bf582f5cf2944e54 Mon Sep 17 00:00:00 2001 From: Evil Factory <36804725+evilfactory@users.noreply.github.com> Date: Tue, 7 Jun 2022 15:04:33 -0300 Subject: [PATCH] call round start on sub editor --- .../BarotraumaClient/ClientSource/Screens/SubEditorScreen.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Barotrauma/BarotraumaClient/ClientSource/Screens/SubEditorScreen.cs b/Barotrauma/BarotraumaClient/ClientSource/Screens/SubEditorScreen.cs index 4f66ea3ab..10f4435c0 100644 --- a/Barotrauma/BarotraumaClient/ClientSource/Screens/SubEditorScreen.cs +++ b/Barotrauma/BarotraumaClient/ClientSource/Screens/SubEditorScreen.cs @@ -1045,6 +1045,8 @@ namespace Barotrauma GameSession gameSession = new GameSession(backedUpSubInfo, "", GameModePreset.TestMode, CampaignSettings.Empty, null); gameSession.StartRound(null, false); + GameMain.LuaCs.Hook.Call("roundStart"); + (gameSession.GameMode as TestGameMode).OnRoundEnd = () => { Submarine.Unload();