Faction Test 100.13.0.0

This commit is contained in:
Markus Isberg
2023-01-11 15:36:23 +02:00
parent 1650735468
commit caa5a2f762
145 changed files with 2100 additions and 1111 deletions
@@ -431,7 +431,7 @@ namespace Barotrauma.Items.Components
//disable flipping for 0.5 seconds, because flipping the character when it's in a weird pose (e.g. lying in bed) can mess up the ragdoll
if (character.AnimController is HumanoidAnimController humanoidAnim)
{
humanoidAnim.LockFlippingUntil = (float)Timing.TotalTime + 0.5f;
humanoidAnim.LockFlipping(0.5f);
}
if (character.SelectedItem == item) { character.SelectedItem = null; }
@@ -874,6 +874,6 @@ namespace Barotrauma.Items.Components
}
private float GetMaxOutput() => item.StatManager.GetAdjustedValue(ItemTalentStats.ReactorMaxOutput, MaxPowerOutput);
private float GetFuelConsumption() => item.StatManager.GetAdjustedValue(ItemTalentStats.ReactorFuelEfficiency, fuelConsumptionRate);
private float GetFuelConsumption() => item.StatManager.GetAdjustedValue(ItemTalentStats.ReactorFuelConsumption, fuelConsumptionRate);
}
}