Release 1.10.5.0 - Autumn Update 2025
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@@ -91,7 +91,7 @@ namespace Microsoft.Xna.Framework.Graphics
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Effect _spriteEffect;
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readonly EffectParameter _matrixTransform;
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readonly EffectPass _spritePass;
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EffectPass _spritePass;
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Matrix? _matrix;
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private Viewport _lastViewport;
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@@ -238,6 +238,7 @@ namespace Microsoft.Xna.Framework.Graphics
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else
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_matrixTransform.SetValue(_projection);
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_spritePass = _spriteEffect.CurrentTechnique.Passes[0];
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_spritePass.Apply();
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}
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