Option to hide waypoints and spawnpoints in editor, fixed cam "twitching" in multiplayer, additional light sprites for lightcomponents, wire bugfixes, fixed excessive camera shake when firing the railgun
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@@ -10,7 +10,9 @@
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<Sprite texture="lamp.png" sourcerect="0,0,16,32" depth="0.8"/>
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<LightComponent color="1.0,1.0,1.0,1.0" range ="800.0" powerconsumption="50"/>
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<LightComponent color="1.0,1.0,1.0,1.0" range ="800.0" powerconsumption="50">
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<sprite texture="Content/Items/Electricity/lamp.png" sourcerect="33,0,31,39"/>
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</LightComponent>
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<ConnectionPanel selectkey="Action" canbeselected = "true" msg="Rewire [Screwdriver]">
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<requireditem name="Screwdriver,Wire" type="Equipped"/>
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@@ -221,7 +221,7 @@
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<Sprite texture="signalcomp.png" depth="0.8" sourcerect="48,0,16,16"/>
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<LightComponent canbeselected = "true" color="1.0,0.0,0.0,1.0">
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<sprite texture="Content/Items/Electricity/lightsprite.png" origin="0.5,0.5"/>
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<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,96,31,32"/>
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</LightComponent>
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<Body width="16" height="16"/>
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@@ -13,7 +13,7 @@
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rotationlimits="180,360"
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powerconsumption="500.0">
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<StatusEffect type="OnUse" target="This" sound="Content/Items/Weapons/railgun.ogg">
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<Explosion range="1000.0" structuredamage="0" force="0.01"/>
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<Explosion range="1000.0" structuredamage="0" force="0.01" camerashake="10.0"/>
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</StatusEffect>
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</Turret>
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@@ -55,7 +55,7 @@
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<GUITextBox
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color="0.0, 0.0, 0.0, 1.0"
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hovercolor="0.8, 0.8, 0.8, 1.0"
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hovercolor="0.5, 0.5, 0.5, 0.7"
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textcolor="1.0, 1.0, 1.0, 1.0"
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outlinecolor="0.5, 0.57, 0.6, 1.0">
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</GUITextBox>
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