(891ef87c3) Fixed: CrewManager throwing errors if changing resolutions when a crewmember is dead. Added: Scaling of the objective list when changing resolutions
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@@ -17,8 +17,6 @@ namespace Barotrauma.Items.Components
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private readonly List<string> fixableEntities;
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private Vector2 pickedPosition;
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private float activeTimer;
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private Vector2 debugRayStartPos, debugRayEndPos;
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[Serialize(0.0f, false)]
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public float Range { get; set; }
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@@ -249,7 +247,6 @@ namespace Barotrauma.Items.Components
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var levelResource = targetItem.GetComponent<LevelResource>();
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if (levelResource != null && levelResource.IsActive &&
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levelResource.requiredItems.Any() &&
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levelResource.HasRequiredItems(user, addMessage: false))
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{
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levelResource.DeattachTimer += deltaTime;
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