Fixed projectiles (e.g. railgun shells) not colliding with the sub when shot from outside, fixed lightcomponents not being positioned correctly on moving items
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@@ -150,7 +150,7 @@ namespace Barotrauma
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body.BodyType = BodyType.Dynamic;
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body.CollisionCategories = Physics.CollisionMisc | Physics.CollisionWall;
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body.CollidesWith = Physics.CollisionLevel | Physics.CollisionCharacter;
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body.CollidesWith = Physics.CollisionLevel | Physics.CollisionCharacter | Physics.CollisionProjectile;
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body.Restitution = Restitution;
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body.Friction = Friction;
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body.FixedRotation = true;
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