Unstable 0.1500.6.0 (1984 edition)
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@@ -815,7 +815,7 @@ namespace Barotrauma
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{
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limb.body.SmoothRotate(MainLimb.Rotation + MathHelper.ToRadians(limb.Params.ConstantAngle) * Dir, limb.Mass * limb.Params.ConstantTorque, wrapAngle: true);
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}
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if (limb.Params.BlinkFrequency > 0)
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if (limb.Params.BlinkFrequency > 0 && !limb.Params.OnlyBlinkInWater)
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{
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limb.UpdateBlink(deltaTime, MainLimb.Rotation);
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}
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