(fdc49c8c) Unstable 0.9.7.1
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@@ -476,7 +476,8 @@ namespace Barotrauma
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{
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if (property.TrySetValue(entity, numInput.FloatValue))
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{
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numInput.FloatValue = (float)property.GetValue(entity);
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// This causes stack overflow. What's the purpose of it?
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//numInput.FloatValue = (float)property.GetValue(entity);
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TrySendNetworkUpdate(entity, property);
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}
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};
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