(fdc49c8c) Unstable 0.9.7.1

This commit is contained in:
Juan Pablo Arce
2020-02-29 14:45:16 -03:00
parent 27e10f7c2e
commit c81486a993
74 changed files with 666 additions and 468 deletions
@@ -269,7 +269,8 @@ namespace Barotrauma
if (selectedParams != null)
{
var commonnessContainer = new GUILayoutGroup(new RectTransform(new Point(editor.Rect.Width, 70)), isHorizontal: false, childAnchor: Anchor.TopCenter)
var commonnessContainer = new GUILayoutGroup(new RectTransform(new Point(editor.Rect.Width, 70)) { IsFixedSize = true },
isHorizontal: false, childAnchor: Anchor.TopCenter)
{
AbsoluteSpacing = 5,
Stretch = true
@@ -293,7 +294,7 @@ namespace Barotrauma
Sprite sprite = levelObjectPrefab.Sprites.FirstOrDefault() ?? levelObjectPrefab.DeformableSprite?.Sprite;
if (sprite != null)
{
editor.AddCustomContent(new GUIButton(new RectTransform(new Point(editor.Rect.Width / 2, 20)),
editor.AddCustomContent(new GUIButton(new RectTransform(new Point(editor.Rect.Width / 2, (int)(25 * GUI.Scale))) { IsFixedSize = true },
TextManager.Get("leveleditor.editsprite"))
{
OnClicked = (btn, userdata) =>