Autopilot waypoint skipping, AI finds and equips diving gear when the sub is flooding, progress on AI welding, equipping items in AIObjectiveGetItem, wire node coordinate bugfixes, EntityGrid.RemoveEntity fix

This commit is contained in:
Regalis11
2015-12-23 00:10:02 +02:00
parent 63f5a501e8
commit c7e7b3909f
35 changed files with 402 additions and 257 deletions
+1 -21
View File
@@ -18,27 +18,7 @@ namespace Barotrauma
{
get { return aiController; }
}
//public AICharacter(string file) : this(file, Vector2.Zero, null)
//{
//}
//public AICharacter(string file, Vector2 position)
// : this(file, position, null)
//{
//}
//public AICharacter(CharacterInfo characterInfo, WayPoint spawnPoint, bool isNetworkPlayer = false)
// : this(characterInfo.File, spawnPoint.SimPosition, characterInfo, isNetworkPlayer)
//{
//}
//public AICharacter(CharacterInfo characterInfo, Vector2 position, bool isNetworkPlayer = false)
// : this(characterInfo.File, position, characterInfo, isNetworkPlayer)
//{
//}
public AICharacter(string file, Vector2 position, CharacterInfo characterInfo = null, bool isNetworkPlayer = false)
: base(file, position, characterInfo, isNetworkPlayer)
{