Collecting some more usage statistics: selected game mode, mission, submarine, content package, traitors on/off, kills
This commit is contained in:
@@ -228,6 +228,10 @@ namespace Barotrauma
|
||||
|
||||
if (GameMode != null) GameMode.MsgBox();
|
||||
|
||||
GameAnalyticsSDK.Net.GameAnalytics.AddDesignEvent("Submarine:" + submarine.Name);
|
||||
GameAnalyticsSDK.Net.GameAnalytics.AddProgressionEvent(GameAnalyticsSDK.Net.EGAProgressionStatus.Start,
|
||||
GameMode.Name, (Mission == null ? "None" : Mission.GetType().ToString()));
|
||||
|
||||
#if CLIENT
|
||||
roundSummary = new RoundSummary(this);
|
||||
|
||||
@@ -239,6 +243,9 @@ namespace Barotrauma
|
||||
public void EndRound(string endMessage)
|
||||
{
|
||||
if (Mission != null) Mission.End();
|
||||
|
||||
GameAnalyticsSDK.Net.GameAnalytics.AddProgressionEvent((Mission == null || Mission.Completed) ? GameAnalyticsSDK.Net.EGAProgressionStatus.Complete : GameAnalyticsSDK.Net.EGAProgressionStatus.Fail,
|
||||
GameMode.Name, (Mission == null ? "None" : Mission.GetType().ToString()));
|
||||
|
||||
#if CLIENT
|
||||
if (roundSummary != null)
|
||||
|
||||
Reference in New Issue
Block a user