Online quest mode, fixed bug when swimming from hull to another, monitors with editable text, choosing exe in content package, monster quests, misc bugfixes

This commit is contained in:
Regalis
2015-07-30 18:52:20 +03:00
parent 5d0a453e23
commit c7dd6e55f0
53 changed files with 3477 additions and 219 deletions
+3 -3
View File
@@ -715,8 +715,7 @@ namespace Subsurface
Rectangle transformedTrigger = item.TransformTrigger(trigger);
if (!Submarine.RectContains(transformedTrigger, displayPos))continue;
Vector2 triggerCenter =
new Vector2(
transformedTrigger.X + transformedTrigger.Width / 2.0f,
@@ -735,10 +734,11 @@ namespace Subsurface
}
}
if (item.prefab.PickDistance == 0.0f) continue;
if (Vector2.Distance(position, item.SimPosition) > item.prefab.PickDistance) continue;
if (Submarine.CheckVisibility(position, item.SimPosition)!=null) continue;
dist = Vector2.Distance(pickPosition, item.SimPosition);
if ((closest == null || dist < closestDist))
{