Online quest mode, fixed bug when swimming from hull to another, monitors with editable text, choosing exe in content package, monster quests, misc bugfixes
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@@ -715,8 +715,7 @@ namespace Subsurface
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Rectangle transformedTrigger = item.TransformTrigger(trigger);
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if (!Submarine.RectContains(transformedTrigger, displayPos))continue;
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Vector2 triggerCenter =
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new Vector2(
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transformedTrigger.X + transformedTrigger.Width / 2.0f,
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@@ -735,10 +734,11 @@ namespace Subsurface
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}
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}
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if (item.prefab.PickDistance == 0.0f) continue;
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if (Vector2.Distance(position, item.SimPosition) > item.prefab.PickDistance) continue;
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if (Submarine.CheckVisibility(position, item.SimPosition)!=null) continue;
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dist = Vector2.Distance(pickPosition, item.SimPosition);
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if ((closest == null || dist < closestDist))
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{
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