Online quest mode, fixed bug when swimming from hull to another, monitors with editable text, choosing exe in content package, monster quests, misc bugfixes
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@@ -18,8 +18,6 @@ namespace Subsurface
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private GUIButton endShiftButton;
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public readonly CargoManager CargoManager;
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private Quest quest;
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public Map map;
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@@ -28,6 +26,14 @@ namespace Subsurface
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private bool savedOnStart;
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public override Quest Quest
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{
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get
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{
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return map.SelectedConnection.Quest;
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}
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}
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public int Money
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{
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get { return crewManager.Money; }
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@@ -93,8 +99,6 @@ namespace Subsurface
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{
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CargoManager.CreateItems();
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Game1.GameSession.Map.SelectedConnection.Quest.Start(Level.Loaded);
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if (!savedOnStart)
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{
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SaveUtil.SaveGame(Game1.GameSession.SavePath);
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@@ -176,8 +180,6 @@ namespace Subsurface
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{
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base.End(endMessage);
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quest.End();
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StringBuilder sb = new StringBuilder();
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List<Character> casualties = crewManager.characters.FindAll(c => c.IsDead);
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