Online quest mode, fixed bug when swimming from hull to another, monitors with editable text, choosing exe in content package, monster quests, misc bugfixes

This commit is contained in:
Regalis
2015-07-30 18:52:20 +03:00
parent 5d0a453e23
commit c7dd6e55f0
53 changed files with 3477 additions and 219 deletions
@@ -26,7 +26,7 @@
<Wearable limbtype="Head" slots="Any,Head">
<sprite texture="DivingMask.png" limb="Head" sourcerect="1,1,37,38"/>
<StatusEffect type="OnWearing" target="Contained,Character" targetnames="Oxygen Tank,human" Condition="-0.7" Oxygen="20.0"/>
<StatusEffect type="OnWearing" target="Contained,Character" targetnames="Oxygen Tank,human" Condition="-0.5" Oxygen="20.0"/>
<StatusEffect type="OnWearing" target="Contained,Character" targetnames="Welding Fuel Tank,human" Condition="-0.7" Oxygen="-20.0"/>
</Wearable>
@@ -56,7 +56,7 @@
<sprite texture="DivingSuit.png" limb="RightArm" sourcerect="0,0,18,40" origin="0.5,0.4" depth="0.005"/>
<sprite texture="DivingSuit.png" limb="LeftArm" sourcerect="0,0,18,40" origin="0.5,0.4" depth="0.005"/>
<StatusEffect type="OnWearing" target="Contained,Character" targetnames="Oxygen Tank,human" Condition="-0.7" Oxygen="20.0"/>
<StatusEffect type="OnWearing" target="Contained,Character" targetnames="Oxygen Tank,human" Condition="-0.5" Oxygen="20.0"/>
<StatusEffect type="OnWearing" target="Character" PressureProtection="100.0"/>
</Wearable>
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@@ -0,0 +1,19 @@
<?xml version="1.0" encoding="utf-8" ?>
<Item
name="Monitor"
linkable="true"
pickdistance="150">
<Sprite texture ="monitor.png" depth="0.85"/>
<Body width="16" height="16"/>
<Holdable slots="Any,RightHand,LeftHand" msg="Detach [Wrench]"
aimpos="35,-10" handle1="0,0" attachable="true" aimable="true">
<requireditem name="Wrench" type="Equipped"/>
</Holdable>
<Label canbeselected = "true">
<GuiFrame rect="0,0,0.4,0.4" alignment="Center" color="0.0,0.0,0.0,0.8"/>
</Label>
</Item>
@@ -2,7 +2,6 @@
<Items>
<Item
name="Junction Box"
type="JunctionBox"
linkable="true"
pickdistance="150">
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+1 -1
View File
@@ -2,7 +2,7 @@
name="MiniMap"
linkable="true">
<Sprite texture ="reactor.png" depth="0.8"/>
<Sprite texture ="fabricator.png" depth="0.8"/>
<trigger/>
@@ -8,7 +8,7 @@
<OxygenGenerator powerconsumption="1000.0" minvoltage="0.5" canbeselected = "true">
<StatusEffect type="OnActive" target="Contained" targetnames="Oxygen Tank" Condition="2.0"/>
<sound file="oxygengenerator.ogg" type="OnActive" range="2000.0" volume="PowerConsumption" volumemultiplier="0.001f"/>
<sound file="oxygengenerator.ogg" type="OnActive" range="2000.0" volume="CurrPowerConsumption" volumemultiplier="0.001f"/>
</OxygenGenerator>
<trigger/>
@@ -27,7 +27,7 @@
name="Vent"
linkable="true">
<Sprite texture ="vent.png" depth="0.8"/>
<Sprite texture ="vent.png" depth="0.85"/>
<Vent>
<sound file="ventilation.ogg" type="OnActive" range="600.0" volume="OxygenFlow" volumemultiplier="0.001f"/>
+1 -1
View File
@@ -7,7 +7,7 @@
<Pump canbeselected = "true" maxflow="500" PowerConsumption="300.0" MinVoltage="0.3">
<GuiFrame rect="0,0,0.3,0.3" alignment="Center" color="0.0,0.0,0.0,0.8"/>
<sound file="pump.ogg" type="OnActive" range="800.0" volume="PowerConsumption" volumemultiplier="0.003"/>
<sound file="pump.ogg" type="OnActive" range="800.0" volume="CurrPowerConsumption" volumemultiplier="0.003"/>
</Pump>
<ConnectionPanel canbeselected = "true" msg="Rewire [Screwdriver]">
+5 -5
View File
@@ -5,7 +5,7 @@
Tags="smallitem"
pickdistance="200">
<Sprite texture ="weldingtool.png" depth="0.04"/>
<Sprite texture ="weldingtool.png" depth="0.5"/>
<!-- physics body -->
<Body width="39" height="18" density="5"/>
@@ -47,7 +47,7 @@
Tags="smallitem"
pickdistance="200">
<Sprite texture ="plasmacutter.png" depth="0.04"/>
<Sprite texture ="plasmacutter.png" depth="0.5"/>
<Body width="39" height="18" density="5"/>
@@ -79,7 +79,7 @@
Tags="smallitem"
pickdistance="150">
<Sprite texture ="fueltank.png" depth="0.05"/>
<Sprite texture ="fueltank.png" depth="0.5"/>
<Body radius="6" height="22" density="5"/>
@@ -92,7 +92,7 @@
Tags="smallitem"
pickdistance="200">
<Sprite texture ="screwdriver.png"/>
<Sprite texture ="screwdriver.png" depth="0.5"/>
<Body width="30" height="8" density="20"/>
@@ -106,7 +106,7 @@
Tags="smallitem"
pickdistance="200">
<Sprite texture ="wrench.png"/>
<Sprite texture ="wrench.png" depth="0.5"/>
<Body width="30" height="8" density="20"/>
+1 -1
View File
@@ -19,7 +19,7 @@
name="Harpoon Gun"
pickdistance="200" >
<Sprite texture ="harpoongun.png" depth="0.04"/>
<Sprite texture ="harpoongun.png" depth="0.5"/>
<Body width="90" height="30" density="10"/>