Online quest mode, fixed bug when swimming from hull to another, monitors with editable text, choosing exe in content package, monster quests, misc bugfixes
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@@ -473,7 +473,7 @@ namespace Subsurface
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inWater = false;
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headInWater = false;
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if (ConvertUnits.ToSimUnits(currentHull.Surface)-floorY> HeadPosition*0.95f)
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if (currentHull.Volume>currentHull.FullVolume*0.95f || ConvertUnits.ToSimUnits(currentHull.Surface)-floorY> HeadPosition*0.95f)
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inWater = true;
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}
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