-fixed a typo in fabricableItem requirement & added checking for said typos

- fixed being able to set battery recharge sped over the limits
- fixed vents being added to OxygenGenerator.ventlist multiple times
- fixed item.Submarine not being set if pulling an item from a fabricator
- some tutorial fixes
- fixed TraitorMode endmessage not being shown if the sub isn't at the end and neither character is dead
- SalvageQuest fails if the item has been destroyed
-
This commit is contained in:
Regalis
2016-01-21 20:59:26 +02:00
parent 218b14d4bb
commit c78784068c
28 changed files with 143 additions and 75 deletions
+12 -4
View File
@@ -210,10 +210,18 @@ namespace Barotrauma
doc.Root.Add(gMode);
}
gMode.ReplaceAttributes(
new XAttribute("width", GraphicsWidth),
new XAttribute("height", GraphicsHeight),
new XAttribute("fullscreen", FullScreenEnabled ? "true" : "false"));
if (GraphicsWidth==0 || GraphicsHeight==0)
{
gMode.ReplaceAttributes(new XAttribute("fullscreen", FullScreenEnabled ? "true" : "false"));
}
else
{
gMode.ReplaceAttributes(
new XAttribute("width", GraphicsWidth),
new XAttribute("height", GraphicsHeight),
new XAttribute("fullscreen", FullScreenEnabled ? "true" : "false"));
}
if (SelectedContentPackage != null)
{