Faction Test 100.4.0.0

This commit is contained in:
Markus Isberg
2022-11-14 18:28:28 +02:00
parent 87426b68b2
commit c772b61fc1
412 changed files with 16984 additions and 5530 deletions
@@ -166,7 +166,7 @@ namespace Barotrauma
{
prefabList.ClearChildren();
var particlePrefabs = GameMain.ParticleManager.GetPrefabList();
var particlePrefabs = ParticleManager.GetPrefabList();
foreach (ParticlePrefab particlePrefab in particlePrefabs)
{
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), prefabList.Content.RectTransform) { MinSize = new Point(0, 20) },
@@ -204,7 +204,7 @@ namespace Barotrauma
XDocument doc = XMLExtensions.TryLoadXml(configFile.Path);
if (doc == null) { continue; }
var prefabList = GameMain.ParticleManager.GetPrefabList();
var prefabList = ParticleManager.GetPrefabList();
foreach (ParticlePrefab prefab in prefabList)
{
foreach (XElement element in doc.Root.Elements())
@@ -273,7 +273,7 @@ namespace Barotrauma
XDocument doc = XMLExtensions.TryLoadXml(configFile.Path);
if (doc == null) { continue; }
var prefabList = GameMain.ParticleManager.GetPrefabList();
var prefabList = ParticleManager.GetPrefabList();
foreach (ParticlePrefab otherPrefab in prefabList)
{
foreach (var subElement in doc.Root.Elements())