Faction Test 100.4.0.0
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@@ -1119,7 +1119,7 @@ namespace Barotrauma.Items.Components
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if (it.GetComponent<PowerContainer>() is { } battery)
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{
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int batteryCapacity = (int)(battery.Charge / battery.Capacity * 100f);
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int batteryCapacity = (int)(battery.Charge / battery.GetCapacity() * 100f);
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line2 = TextManager.GetWithVariable("statusmonitor.battery.tooltip", "[amount]", batteryCapacity.ToString());
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}
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else if (it.GetComponent<PowerTransfer>() is { } powerTransfer)
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@@ -17,6 +17,7 @@ namespace Barotrauma.Items.Components
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Default,
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Disruption,
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Destructible,
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Door,
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LongRange
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}
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@@ -110,6 +111,10 @@ namespace Barotrauma.Items.Components
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BlipType.Destructible,
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new Color[] { Color.TransparentBlack, new Color(74, 113, 75) * 0.8f, new Color(151, 236, 172) * 0.8f, new Color(153, 217, 234) * 0.8f }
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},
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{
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BlipType.Door,
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new Color[] { Color.TransparentBlack, new Color(73, 78, 86), new Color(66, 94, 100), new Color(47, 115, 58), new Color(255, 255, 255) }
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},
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{
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BlipType.LongRange,
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new Color[] { Color.TransparentBlack, Color.TransparentBlack, new Color(254, 68, 19) * 0.8f, Color.TransparentBlack }
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@@ -811,7 +816,7 @@ namespace Barotrauma.Items.Components
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if (distSqr > t.SoundRange * t.SoundRange * 2) { continue; }
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float dist = (float)Math.Sqrt(distSqr);
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if (dist > prevPassivePingRadius * Range && dist <= passivePingRadius * Range && Rand.Int(sonarBlips.Count) < 500)
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if (dist > prevPassivePingRadius * Range && dist <= passivePingRadius * Range && Rand.Int(sonarBlips.Count) < 500 && t.IsWithinSector(transducerCenter))
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{
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Ping(t.WorldPosition, transducerCenter,
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Math.Min(t.SoundRange, range * 0.5f) * displayScale, 0, displayScale, Math.Min(t.SoundRange, range * 0.5f),
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@@ -971,7 +976,7 @@ namespace Barotrauma.Items.Components
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if (GameMain.GameSession == null || Level.Loaded == null) { return; }
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if (Level.Loaded.StartLocation != null)
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if (Level.Loaded.StartLocation?.Type is { ShowSonarMarker: true })
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{
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DrawMarker(spriteBatch,
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Level.Loaded.StartLocation.Name,
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@@ -981,7 +986,7 @@ namespace Barotrauma.Items.Components
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displayScale, center, DisplayRadius);
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}
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if (Level.Loaded.EndLocation != null && Level.Loaded.Type == LevelData.LevelType.LocationConnection)
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if (Level.Loaded is { EndLocation.Type.ShowSonarMarker: true, Type: LevelData.LevelType.LocationConnection })
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{
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DrawMarker(spriteBatch,
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Level.Loaded.EndLocation.Name,
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@@ -1006,19 +1011,19 @@ namespace Barotrauma.Items.Components
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int missionIndex = 0;
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foreach (Mission mission in GameMain.GameSession.Missions)
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{
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if (!mission.SonarLabel.IsNullOrWhiteSpace())
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int i = 0;
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foreach ((LocalizedString label, Vector2 position) in mission.SonarLabels)
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{
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int i = 0;
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foreach (Vector2 sonarPosition in mission.SonarPositions)
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if (!string.IsNullOrEmpty(label.Value))
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{
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DrawMarker(spriteBatch,
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mission.SonarLabel.Value,
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label.Value,
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mission.SonarIconIdentifier,
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"mission" + missionIndex + ":" + i,
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sonarPosition, transducerCenter,
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position, transducerCenter,
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displayScale, center, DisplayRadius * 0.95f);
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i++;
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}
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i++;
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}
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missionIndex++;
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}
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@@ -1276,7 +1281,7 @@ namespace Barotrauma.Items.Components
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float indicatorSector = sector * 0.75f;
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float indicatorSectorLength = (float)(midLength / Math.Cos(indicatorSector));
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bool withinSector =
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bool withinSector =
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(Math.Abs(diff.X) < steering.ActiveDockingSource.DistanceTolerance.X && Math.Abs(diff.Y) < steering.ActiveDockingSource.DistanceTolerance.Y) ||
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Vector2.Dot(normalizedDockingDir, MathUtils.RotatePoint(normalizedDockingDir, indicatorSector)) <
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Vector2.Dot(normalizedDockingDir, Vector2.Normalize(dockingDir));
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@@ -1344,6 +1349,38 @@ namespace Barotrauma.Items.Components
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}
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}
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public void RegisterExplosion(Explosion explosion, Vector2 worldPosition)
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{
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if (Character.Controlled?.SelectedItem != item) { return; }
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if (explosion.Attack.StructureDamage <= 0 && explosion.Attack.ItemDamage <= 0 && explosion.EmpStrength <= 0) { return; }
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Vector2 transducerCenter = GetTransducerPos();
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if (Vector2.DistanceSquared(worldPosition, transducerCenter) > range * range) { return; }
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int blipCount = MathHelper.Clamp((int)(explosion.Attack.Range / 100.0f), 0, 50);
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for (int i = 0; i < blipCount; i++)
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{
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sonarBlips.Add(new SonarBlip(
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worldPosition + Rand.Vector(Rand.Range(0.0f, explosion.Attack.Range)),
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1.0f,
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Rand.Range(0.5f, 1.0f),
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BlipType.Disruption));
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}
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if (explosion.EmpStrength > 0.0f)
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{
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int empBlipCount = MathHelper.Clamp((int)(blipCount * explosion.EmpStrength), 10, 50);
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for (int i = 0; i < empBlipCount; i++)
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{
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Vector2 dir = Rand.Vector(1.0f);
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var longRangeBlip = new SonarBlip(worldPosition, Rand.Range(1.9f, 2.1f), Rand.Range(1.0f, 1.5f), BlipType.LongRange)
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{
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Velocity = dir * MathUtils.Round(Rand.Range(4000.0f, 6000.0f), 1000.0f),
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Rotation = (float)Math.Atan2(-dir.Y, dir.X)
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};
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longRangeBlip.Size.Y *= 4.0f;
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sonarBlips.Add(longRangeBlip);
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}
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}
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}
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private void Ping(Vector2 pingSource, Vector2 transducerPos, float pingRadius, float prevPingRadius, float displayScale, float range, bool passive,
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float pingStrength = 1.0f)
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{
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@@ -1388,6 +1425,14 @@ namespace Barotrauma.Items.Components
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if (connectedSubs.Contains(submarine)) { continue; }
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}
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Rectangle worldBorders = Submarine.MainSub.GetDockedBorders();
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worldBorders.Location += Submarine.MainSub.WorldPosition.ToPoint();
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if (Submarine.RectContains(worldBorders, pingSource))
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{
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CreateBlipsForSubmarineWalls(submarine, pingSource, transducerPos, pingRadius, prevPingRadius, range, passive);
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continue;
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}
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for (int i = 0; i < submarine.HullVertices.Count; i++)
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{
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Vector2 start = ConvertUnits.ToDisplayUnits(submarine.HullVertices[i]);
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@@ -1586,6 +1631,40 @@ namespace Barotrauma.Items.Components
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}
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}
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private void CreateBlipsForSubmarineWalls(Submarine sub, Vector2 pingSource, Vector2 transducerPos, float pingRadius, float prevPingRadius, float range, bool passive)
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{
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foreach (Structure structure in Structure.WallList)
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{
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if (structure.Submarine != sub) { continue; }
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CreateBlips(structure.IsHorizontal, structure.WorldPosition, structure.WorldRect);
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}
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foreach (var door in Door.DoorList)
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{
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if (door.Item.Submarine != sub || door.IsOpen) { continue; }
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CreateBlips(door.IsHorizontal, door.Item.WorldPosition, door.Item.WorldRect, BlipType.Door);
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}
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void CreateBlips(bool isHorizontal, Vector2 worldPos, Rectangle worldRect, BlipType blipType = BlipType.Default)
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{
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Vector2 point1, point2;
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if (isHorizontal)
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{
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point1 = new Vector2(worldRect.X, worldPos.Y);
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point2 = new Vector2(worldRect.Right, worldPos.Y);
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}
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else
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{
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point1 = new Vector2(worldPos.X, worldRect.Y);
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point2 = new Vector2(worldPos.X, worldRect.Y - worldRect.Height);
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}
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CreateBlipsForLine(
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point1,
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point2,
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pingSource, transducerPos,
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pingRadius, prevPingRadius, 50.0f, 5.0f, range, 2.0f, passive, blipType);
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}
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}
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private bool CheckBlipVisibility(SonarBlip blip, Vector2 transducerPos)
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{
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Vector2 pos = (blip.Position - transducerPos) * displayScale * zoom;
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@@ -54,7 +54,7 @@ namespace Barotrauma.Items.Components
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private bool? swapDestinationOrder;
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private GUIMessageBox enterOutpostPrompt;
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private GUIMessageBox enterOutpostPrompt, exitOutpostPrompt;
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private bool levelStartSelected;
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public bool LevelStartSelected
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@@ -340,6 +340,10 @@ namespace Barotrauma.Items.Components
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centerText = $"({TextManager.Get("Meter")})";
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rightTextGetter = () =>
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{
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if (Level.Loaded is { IsEndBiome: true })
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{
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return Timing.TotalTime % 5.0f < 0.5f ? Rand.Range(-9000, 9000).ToString() : "ERROR";
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}
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float realWorldDepth = controlledSub == null ? -1000.0f : controlledSub.RealWorldDepth;
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return ((int)realWorldDepth).ToString();
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};
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@@ -382,15 +386,26 @@ namespace Barotrauma.Items.Components
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DockingSources.Any(d => d.Docked && (d.DockingTarget?.Item.Submarine?.Info?.IsOutpost ?? false)))
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{
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// Undocking from an outpost
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campaign.ShowCampaignUI = true;
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campaign.CampaignUI.SelectTab(CampaignMode.InteractionType.Map);
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return false;
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if (!ObjectiveManager.AllActiveObjectivesCompleted())
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{
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exitOutpostPrompt = new GUIMessageBox("",
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TextManager.GetWithVariable("CampaignExitTutorialOutpostPrompt", "[locationname]", campaign.Map.CurrentLocation.Name),
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new LocalizedString[] { TextManager.Get("yes"), TextManager.Get("no") });
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exitOutpostPrompt.Buttons[0].OnClicked += (_, _) =>
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{
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exitOutpostPrompt.Close();
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return OpenMap(campaign);
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};
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exitOutpostPrompt.Buttons[1].OnClicked += exitOutpostPrompt.Close;
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return false;
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}
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return OpenMap(campaign);
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}
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else if (!Level.IsLoadedOutpost && DockingModeEnabled && ActiveDockingSource != null &&
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!ActiveDockingSource.Docked && DockingTarget?.Item?.Submarine == Level.Loaded.StartOutpost && (DockingTarget?.Item?.Submarine?.Info.IsOutpost ?? false))
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{
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// Docking to an outpost
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var subsToLeaveBehind = campaign.GetSubsToLeaveBehind(Item.Submarine);
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var subsToLeaveBehind = CampaignMode.GetSubsToLeaveBehind(Item.Submarine);
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if (subsToLeaveBehind.Any())
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{
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enterOutpostPrompt = new GUIMessageBox(
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@@ -419,6 +434,14 @@ namespace Barotrauma.Items.Components
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return true;
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}
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};
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bool OpenMap(CampaignMode campaign)
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{
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campaign.ShowCampaignUI = true;
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campaign.CampaignUI.SelectTab(CampaignMode.InteractionType.Map);
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return false;
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}
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void SendDockingSignal()
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{
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if (GameMain.Client == null)
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@@ -431,6 +454,7 @@ namespace Barotrauma.Items.Components
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item.CreateClientEvent(this);
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}
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}
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dockingButton.Font = GUIStyle.SubHeadingFont;
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dockingButton.TextBlock.RectTransform.MaxSize = new Point((int)(dockingButton.Rect.Width * 0.7f), int.MaxValue);
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dockingButton.TextBlock.AutoScaleHorizontal = true;
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@@ -913,6 +937,7 @@ namespace Barotrauma.Items.Components
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maintainPosOriginIndicator?.Remove();
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steeringIndicator?.Remove();
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enterOutpostPrompt?.Close();
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exitOutpostPrompt?.Close();
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pathFinder = null;
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}
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