Faction Test 100.4.0.0

This commit is contained in:
Markus Isberg
2022-11-14 18:28:28 +02:00
parent 87426b68b2
commit c772b61fc1
412 changed files with 16984 additions and 5530 deletions
@@ -1119,7 +1119,7 @@ namespace Barotrauma.Items.Components
if (it.GetComponent<PowerContainer>() is { } battery)
{
int batteryCapacity = (int)(battery.Charge / battery.Capacity * 100f);
int batteryCapacity = (int)(battery.Charge / battery.GetCapacity() * 100f);
line2 = TextManager.GetWithVariable("statusmonitor.battery.tooltip", "[amount]", batteryCapacity.ToString());
}
else if (it.GetComponent<PowerTransfer>() is { } powerTransfer)
@@ -17,6 +17,7 @@ namespace Barotrauma.Items.Components
Default,
Disruption,
Destructible,
Door,
LongRange
}
@@ -110,6 +111,10 @@ namespace Barotrauma.Items.Components
BlipType.Destructible,
new Color[] { Color.TransparentBlack, new Color(74, 113, 75) * 0.8f, new Color(151, 236, 172) * 0.8f, new Color(153, 217, 234) * 0.8f }
},
{
BlipType.Door,
new Color[] { Color.TransparentBlack, new Color(73, 78, 86), new Color(66, 94, 100), new Color(47, 115, 58), new Color(255, 255, 255) }
},
{
BlipType.LongRange,
new Color[] { Color.TransparentBlack, Color.TransparentBlack, new Color(254, 68, 19) * 0.8f, Color.TransparentBlack }
@@ -811,7 +816,7 @@ namespace Barotrauma.Items.Components
if (distSqr > t.SoundRange * t.SoundRange * 2) { continue; }
float dist = (float)Math.Sqrt(distSqr);
if (dist > prevPassivePingRadius * Range && dist <= passivePingRadius * Range && Rand.Int(sonarBlips.Count) < 500)
if (dist > prevPassivePingRadius * Range && dist <= passivePingRadius * Range && Rand.Int(sonarBlips.Count) < 500 && t.IsWithinSector(transducerCenter))
{
Ping(t.WorldPosition, transducerCenter,
Math.Min(t.SoundRange, range * 0.5f) * displayScale, 0, displayScale, Math.Min(t.SoundRange, range * 0.5f),
@@ -971,7 +976,7 @@ namespace Barotrauma.Items.Components
if (GameMain.GameSession == null || Level.Loaded == null) { return; }
if (Level.Loaded.StartLocation != null)
if (Level.Loaded.StartLocation?.Type is { ShowSonarMarker: true })
{
DrawMarker(spriteBatch,
Level.Loaded.StartLocation.Name,
@@ -981,7 +986,7 @@ namespace Barotrauma.Items.Components
displayScale, center, DisplayRadius);
}
if (Level.Loaded.EndLocation != null && Level.Loaded.Type == LevelData.LevelType.LocationConnection)
if (Level.Loaded is { EndLocation.Type.ShowSonarMarker: true, Type: LevelData.LevelType.LocationConnection })
{
DrawMarker(spriteBatch,
Level.Loaded.EndLocation.Name,
@@ -1006,19 +1011,19 @@ namespace Barotrauma.Items.Components
int missionIndex = 0;
foreach (Mission mission in GameMain.GameSession.Missions)
{
if (!mission.SonarLabel.IsNullOrWhiteSpace())
int i = 0;
foreach ((LocalizedString label, Vector2 position) in mission.SonarLabels)
{
int i = 0;
foreach (Vector2 sonarPosition in mission.SonarPositions)
if (!string.IsNullOrEmpty(label.Value))
{
DrawMarker(spriteBatch,
mission.SonarLabel.Value,
label.Value,
mission.SonarIconIdentifier,
"mission" + missionIndex + ":" + i,
sonarPosition, transducerCenter,
position, transducerCenter,
displayScale, center, DisplayRadius * 0.95f);
i++;
}
i++;
}
missionIndex++;
}
@@ -1276,7 +1281,7 @@ namespace Barotrauma.Items.Components
float indicatorSector = sector * 0.75f;
float indicatorSectorLength = (float)(midLength / Math.Cos(indicatorSector));
bool withinSector =
bool withinSector =
(Math.Abs(diff.X) < steering.ActiveDockingSource.DistanceTolerance.X && Math.Abs(diff.Y) < steering.ActiveDockingSource.DistanceTolerance.Y) ||
Vector2.Dot(normalizedDockingDir, MathUtils.RotatePoint(normalizedDockingDir, indicatorSector)) <
Vector2.Dot(normalizedDockingDir, Vector2.Normalize(dockingDir));
@@ -1344,6 +1349,38 @@ namespace Barotrauma.Items.Components
}
}
public void RegisterExplosion(Explosion explosion, Vector2 worldPosition)
{
if (Character.Controlled?.SelectedItem != item) { return; }
if (explosion.Attack.StructureDamage <= 0 && explosion.Attack.ItemDamage <= 0 && explosion.EmpStrength <= 0) { return; }
Vector2 transducerCenter = GetTransducerPos();
if (Vector2.DistanceSquared(worldPosition, transducerCenter) > range * range) { return; }
int blipCount = MathHelper.Clamp((int)(explosion.Attack.Range / 100.0f), 0, 50);
for (int i = 0; i < blipCount; i++)
{
sonarBlips.Add(new SonarBlip(
worldPosition + Rand.Vector(Rand.Range(0.0f, explosion.Attack.Range)),
1.0f,
Rand.Range(0.5f, 1.0f),
BlipType.Disruption));
}
if (explosion.EmpStrength > 0.0f)
{
int empBlipCount = MathHelper.Clamp((int)(blipCount * explosion.EmpStrength), 10, 50);
for (int i = 0; i < empBlipCount; i++)
{
Vector2 dir = Rand.Vector(1.0f);
var longRangeBlip = new SonarBlip(worldPosition, Rand.Range(1.9f, 2.1f), Rand.Range(1.0f, 1.5f), BlipType.LongRange)
{
Velocity = dir * MathUtils.Round(Rand.Range(4000.0f, 6000.0f), 1000.0f),
Rotation = (float)Math.Atan2(-dir.Y, dir.X)
};
longRangeBlip.Size.Y *= 4.0f;
sonarBlips.Add(longRangeBlip);
}
}
}
private void Ping(Vector2 pingSource, Vector2 transducerPos, float pingRadius, float prevPingRadius, float displayScale, float range, bool passive,
float pingStrength = 1.0f)
{
@@ -1388,6 +1425,14 @@ namespace Barotrauma.Items.Components
if (connectedSubs.Contains(submarine)) { continue; }
}
Rectangle worldBorders = Submarine.MainSub.GetDockedBorders();
worldBorders.Location += Submarine.MainSub.WorldPosition.ToPoint();
if (Submarine.RectContains(worldBorders, pingSource))
{
CreateBlipsForSubmarineWalls(submarine, pingSource, transducerPos, pingRadius, prevPingRadius, range, passive);
continue;
}
for (int i = 0; i < submarine.HullVertices.Count; i++)
{
Vector2 start = ConvertUnits.ToDisplayUnits(submarine.HullVertices[i]);
@@ -1586,6 +1631,40 @@ namespace Barotrauma.Items.Components
}
}
private void CreateBlipsForSubmarineWalls(Submarine sub, Vector2 pingSource, Vector2 transducerPos, float pingRadius, float prevPingRadius, float range, bool passive)
{
foreach (Structure structure in Structure.WallList)
{
if (structure.Submarine != sub) { continue; }
CreateBlips(structure.IsHorizontal, structure.WorldPosition, structure.WorldRect);
}
foreach (var door in Door.DoorList)
{
if (door.Item.Submarine != sub || door.IsOpen) { continue; }
CreateBlips(door.IsHorizontal, door.Item.WorldPosition, door.Item.WorldRect, BlipType.Door);
}
void CreateBlips(bool isHorizontal, Vector2 worldPos, Rectangle worldRect, BlipType blipType = BlipType.Default)
{
Vector2 point1, point2;
if (isHorizontal)
{
point1 = new Vector2(worldRect.X, worldPos.Y);
point2 = new Vector2(worldRect.Right, worldPos.Y);
}
else
{
point1 = new Vector2(worldPos.X, worldRect.Y);
point2 = new Vector2(worldPos.X, worldRect.Y - worldRect.Height);
}
CreateBlipsForLine(
point1,
point2,
pingSource, transducerPos,
pingRadius, prevPingRadius, 50.0f, 5.0f, range, 2.0f, passive, blipType);
}
}
private bool CheckBlipVisibility(SonarBlip blip, Vector2 transducerPos)
{
Vector2 pos = (blip.Position - transducerPos) * displayScale * zoom;
@@ -54,7 +54,7 @@ namespace Barotrauma.Items.Components
private bool? swapDestinationOrder;
private GUIMessageBox enterOutpostPrompt;
private GUIMessageBox enterOutpostPrompt, exitOutpostPrompt;
private bool levelStartSelected;
public bool LevelStartSelected
@@ -340,6 +340,10 @@ namespace Barotrauma.Items.Components
centerText = $"({TextManager.Get("Meter")})";
rightTextGetter = () =>
{
if (Level.Loaded is { IsEndBiome: true })
{
return Timing.TotalTime % 5.0f < 0.5f ? Rand.Range(-9000, 9000).ToString() : "ERROR";
}
float realWorldDepth = controlledSub == null ? -1000.0f : controlledSub.RealWorldDepth;
return ((int)realWorldDepth).ToString();
};
@@ -382,15 +386,26 @@ namespace Barotrauma.Items.Components
DockingSources.Any(d => d.Docked && (d.DockingTarget?.Item.Submarine?.Info?.IsOutpost ?? false)))
{
// Undocking from an outpost
campaign.ShowCampaignUI = true;
campaign.CampaignUI.SelectTab(CampaignMode.InteractionType.Map);
return false;
if (!ObjectiveManager.AllActiveObjectivesCompleted())
{
exitOutpostPrompt = new GUIMessageBox("",
TextManager.GetWithVariable("CampaignExitTutorialOutpostPrompt", "[locationname]", campaign.Map.CurrentLocation.Name),
new LocalizedString[] { TextManager.Get("yes"), TextManager.Get("no") });
exitOutpostPrompt.Buttons[0].OnClicked += (_, _) =>
{
exitOutpostPrompt.Close();
return OpenMap(campaign);
};
exitOutpostPrompt.Buttons[1].OnClicked += exitOutpostPrompt.Close;
return false;
}
return OpenMap(campaign);
}
else if (!Level.IsLoadedOutpost && DockingModeEnabled && ActiveDockingSource != null &&
!ActiveDockingSource.Docked && DockingTarget?.Item?.Submarine == Level.Loaded.StartOutpost && (DockingTarget?.Item?.Submarine?.Info.IsOutpost ?? false))
{
// Docking to an outpost
var subsToLeaveBehind = campaign.GetSubsToLeaveBehind(Item.Submarine);
var subsToLeaveBehind = CampaignMode.GetSubsToLeaveBehind(Item.Submarine);
if (subsToLeaveBehind.Any())
{
enterOutpostPrompt = new GUIMessageBox(
@@ -419,6 +434,14 @@ namespace Barotrauma.Items.Components
return true;
}
};
bool OpenMap(CampaignMode campaign)
{
campaign.ShowCampaignUI = true;
campaign.CampaignUI.SelectTab(CampaignMode.InteractionType.Map);
return false;
}
void SendDockingSignal()
{
if (GameMain.Client == null)
@@ -431,6 +454,7 @@ namespace Barotrauma.Items.Components
item.CreateClientEvent(this);
}
}
dockingButton.Font = GUIStyle.SubHeadingFont;
dockingButton.TextBlock.RectTransform.MaxSize = new Point((int)(dockingButton.Rect.Width * 0.7f), int.MaxValue);
dockingButton.TextBlock.AutoScaleHorizontal = true;
@@ -913,6 +937,7 @@ namespace Barotrauma.Items.Components
maintainPosOriginIndicator?.Remove();
steeringIndicator?.Remove();
enterOutpostPrompt?.Close();
exitOutpostPrompt?.Close();
pathFinder = null;
}