Faction Test 100.4.0.0

This commit is contained in:
Markus Isberg
2022-11-14 18:28:28 +02:00
parent 87426b68b2
commit c772b61fc1
412 changed files with 16984 additions and 5530 deletions
@@ -3,7 +3,6 @@ using Barotrauma.Networking;
using Microsoft.Xna.Framework;
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using PlayerBalanceElement = Barotrauma.CampaignUI.PlayerBalanceElement;
@@ -29,6 +28,8 @@ namespace Barotrauma
private Point resolutionWhenCreated;
private bool needsHireableRefresh;
private enum SortingMethod
{
AlphabeticalAsc,
@@ -50,6 +51,8 @@ namespace Barotrauma
campaignUI.Campaign.Map.OnLocationChanged.RegisterOverwriteExisting(
"CrewManagement.UpdateLocationView".ToIdentifier(),
(locationChangeInfo) => UpdateLocationView(locationChangeInfo.NewLocation, true, locationChangeInfo.PrevLocation));
Reputation.OnAnyReputationValueChanged.RegisterOverwriteExisting(
"CrewManagement.UpdateLocationView".ToIdentifier(), _ => needsHireableRefresh = true);
}
public void RefreshPermissions()
@@ -68,7 +71,13 @@ namespace Barotrauma
{
if (child.FindChild(c => c is GUIButton && c.UserData is CharacterInfo, true) is GUIButton buyButton)
{
buyButton.Enabled = HasPermission;
CharacterInfo characterInfo = buyButton.UserData as CharacterInfo;
bool enoughReputationToHire = EnoughReputationToHire(characterInfo);
buyButton.Enabled = HasPermission && enoughReputationToHire;
foreach (GUITextBlock text in child.GetAllChildren<GUITextBlock>())
{
text.TextColor = new Color(text.TextColor, buyButton.Enabled ? 1.0f : 0.6f);
}
}
}
}
@@ -294,18 +303,21 @@ namespace Barotrauma
if (sortingMethod == SortingMethod.AlphabeticalAsc)
{
list.Content.RectTransform.SortChildren((x, y) =>
CompareReputationRequirement(x.GUIComponent, y.GUIComponent) ??
((InfoSkill)x.GUIComponent.UserData).CharacterInfo.Name.CompareTo(((InfoSkill)y.GUIComponent.UserData).CharacterInfo.Name));
}
else if (sortingMethod == SortingMethod.JobAsc)
{
SortCharacters(list, SortingMethod.AlphabeticalAsc);
list.Content.RectTransform.SortChildren((x, y) =>
String.Compare(((InfoSkill)x.GUIComponent.UserData).CharacterInfo.Job.Name.Value, ((InfoSkill)y.GUIComponent.UserData).CharacterInfo.Job.Name.Value, StringComparison.Ordinal));
CompareReputationRequirement(x.GUIComponent, y.GUIComponent) ??
string.Compare(((InfoSkill)x.GUIComponent.UserData).CharacterInfo.Job.Name.Value, ((InfoSkill)y.GUIComponent.UserData).CharacterInfo.Job.Name.Value, StringComparison.Ordinal));
}
else if (sortingMethod == SortingMethod.PriceAsc || sortingMethod == SortingMethod.PriceDesc)
{
SortCharacters(list, SortingMethod.AlphabeticalAsc);
list.Content.RectTransform.SortChildren((x, y) =>
CompareReputationRequirement(x.GUIComponent, y.GUIComponent) ??
((InfoSkill)x.GUIComponent.UserData).CharacterInfo.Salary.CompareTo(((InfoSkill)y.GUIComponent.UserData).CharacterInfo.Salary));
if (sortingMethod == SortingMethod.PriceDesc) { list.Content.RectTransform.ReverseChildren(); }
}
@@ -313,9 +325,26 @@ namespace Barotrauma
{
SortCharacters(list, SortingMethod.AlphabeticalAsc);
list.Content.RectTransform.SortChildren((x, y) =>
CompareReputationRequirement(x.GUIComponent, y.GUIComponent) ??
((InfoSkill)x.GUIComponent.UserData).SkillLevel.CompareTo(((InfoSkill)y.GUIComponent.UserData).SkillLevel));
if (sortingMethod == SortingMethod.SkillDesc) { list.Content.RectTransform.ReverseChildren(); }
}
int? CompareReputationRequirement(GUIComponent c1, GUIComponent c2)
{
CharacterInfo info1 = ((InfoSkill)c1.UserData).CharacterInfo;
CharacterInfo info2 = ((InfoSkill)c2.UserData).CharacterInfo;
float requirement1 = EnoughReputationToHire(info1) ? 0 : info1.MinReputationToHire.reputation;
float requirement2 = EnoughReputationToHire(info2) ? 0 : info2.MinReputationToHire.reputation;
if (MathUtils.NearlyEqual(requirement1, 0.0f) && MathUtils.NearlyEqual(requirement2, 0.0f))
{
return null;
}
else
{
return requirement1.CompareTo(requirement2);
}
}
}
private readonly struct InfoSkill
@@ -367,12 +396,25 @@ namespace Barotrauma
nameBlock.Text = ToolBox.LimitString(nameBlock.Text, nameBlock.Font, nameBlock.Rect.Width);
GUITextBlock jobBlock = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.5f), nameAndJobGroup.RectTransform),
characterInfo.Job.Name, textColor: Color.White, font: GUIStyle.SmallFont, textAlignment: Alignment.TopLeft)
characterInfo.Title ?? characterInfo.Job.Name, textColor: Color.White, font: GUIStyle.SmallFont, textAlignment: Alignment.TopLeft)
{
CanBeFocused = false
};
jobBlock.Text = ToolBox.LimitString(jobBlock.Text, jobBlock.Font, jobBlock.Rect.Width);
if (!characterInfo.MinReputationToHire.factionId.IsEmpty)
{
var faction = campaign.Factions.Find(f => f.Prefab.Identifier == characterInfo.MinReputationToHire.factionId);
if (faction != null)
{
jobBlock.TextColor = faction.Prefab.IconColor;
}
}
var fullJobText = jobBlock.Text;
jobBlock.Text = ToolBox.LimitString(fullJobText, jobBlock.Font, jobBlock.Rect.Width);
if (jobBlock.Text != fullJobText)
{
jobBlock.ToolTip = fullJobText;
jobBlock.CanBeFocused = true;
}
float width = 0.6f / 3;
if (characterInfo.Job != null && skill != null)
{
@@ -410,7 +452,7 @@ namespace Barotrauma
{
ClickSound = GUISoundType.Cart,
UserData = characterInfo,
Enabled = HasPermission,
Enabled = CanHire(characterInfo),
OnClicked = (b, o) => AddPendingHire(o as CharacterInfo)
};
hireButton.OnAddedToGUIUpdateList += (GUIComponent btn) =>
@@ -426,10 +468,9 @@ namespace Barotrauma
else if (!btn.Enabled)
{
btn.ToolTip = string.Empty;
btn.Enabled = HasPermission;
btn.Enabled = CanHire(characterInfo);
}
};
}
else if (listBox == pendingList)
{
@@ -437,7 +478,7 @@ namespace Barotrauma
{
ClickSound = GUISoundType.Cart,
UserData = characterInfo,
Enabled = HasPermission,
Enabled = CanHire(characterInfo),
OnClicked = (b, o) => RemovePendingHire(o as CharacterInfo)
};
}
@@ -474,12 +515,30 @@ namespace Barotrauma
size = new Point(3 * mainGroup.AbsoluteSpacing + icon.Rect.Width + nameAndJobGroup.Rect.Width, mainGroup.Rect.Height);
new GUIButton(new RectTransform(size, frame.RectTransform) { RelativeOffset = new Vector2(0.025f) }, style: null)
{
Enabled = HasPermission,
Enabled = CanHire(characterInfo),
ToolTip = TextManager.GetWithVariable("campaigncrew.givenicknametooltip", "[mouseprimary]", TextManager.Get($"input.{(PlayerInput.MouseButtonsSwapped() ? "rightmouse" : "leftmouse")}")),
UserData = characterInfo,
OnClicked = CreateRenamingComponent
};
}
bool CanHire(CharacterInfo characterInfo)
{
if (!HasPermission) { return false; }
return EnoughReputationToHire(characterInfo);
}
}
private bool EnoughReputationToHire(CharacterInfo characterInfo)
{
if (characterInfo.MinReputationToHire.factionId != Identifier.Empty)
{
if (campaign.GetReputation(characterInfo.MinReputationToHire.factionId) < characterInfo.MinReputationToHire.reputation)
{
return false;
}
}
return true;
}
private void CreateCharacterPreviewFrame(GUIListBox listBox, GUIFrame characterFrame, CharacterInfo characterInfo)
@@ -488,13 +547,13 @@ namespace Barotrauma
Point absoluteOffset = new Point(
pivot == Pivot.TopLeft ? listBox.Parent.Parent.Rect.Right + 5 : listBox.Parent.Parent.Rect.Left - 5,
characterFrame.Rect.Top);
int frameSize = (int)(GUI.Scale * 300);
if (GameMain.GraphicsHeight - (absoluteOffset.Y + frameSize) < 0)
Point frameSize = new Point(GUI.IntScale(300), GUI.IntScale(350));
if (GameMain.GraphicsHeight - (absoluteOffset.Y + frameSize.Y) < 0)
{
pivot = listBox == hireableList ? Pivot.BottomLeft : Pivot.BottomRight;
absoluteOffset.Y = characterFrame.Rect.Bottom;
}
characterPreviewFrame = new GUIFrame(new RectTransform(new Point(frameSize), parent: campaignUI.GetTabContainer(CampaignMode.InteractionType.Crew).Parent.RectTransform, pivot: pivot)
characterPreviewFrame = new GUIFrame(new RectTransform(frameSize, parent: campaignUI.GetTabContainer(CampaignMode.InteractionType.Crew).Parent.RectTransform, pivot: pivot)
{
AbsoluteOffset = absoluteOffset
}, style: "InnerFrame")
@@ -503,7 +562,8 @@ namespace Barotrauma
};
GUILayoutGroup mainGroup = new GUILayoutGroup(new RectTransform(new Vector2(0.95f), characterPreviewFrame.RectTransform, anchor: Anchor.Center))
{
RelativeSpacing = 0.01f
RelativeSpacing = 0.01f,
Stretch = true
};
// Character info
@@ -545,9 +605,23 @@ namespace Barotrauma
blockHeight = 1.0f / characterSkills.Count();
foreach (Skill skill in characterSkills)
{
new GUITextBlock(new RectTransform(new Vector2(1.0f, blockHeight), skillNameGroup.RectTransform), TextManager.Get("SkillName." + skill.Identifier));
new GUITextBlock(new RectTransform(new Vector2(1.0f, blockHeight), skillNameGroup.RectTransform), TextManager.Get("SkillName." + skill.Identifier), font: GUIStyle.SmallFont);
new GUITextBlock(new RectTransform(new Vector2(1.0f, blockHeight), skillLevelGroup.RectTransform), ((int)skill.Level).ToString(), textAlignment: Alignment.Right);
}
if (characterInfo.MinReputationToHire.reputation > 0.0f)
{
var repStr = TextManager.GetWithVariables(
"campaignstore.reputationrequired",
("[amount]", ((int)characterInfo.MinReputationToHire.reputation).ToString()),
("[faction]", TextManager.Get("faction." + characterInfo.MinReputationToHire.factionId).Value));
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), mainGroup.RectTransform),
repStr, textColor: !EnoughReputationToHire(characterInfo) ? GUIStyle.Orange : GUIStyle.Green,
font: GUIStyle.SmallFont, wrap: true, textAlignment: Alignment.Center);
}
mainGroup.Recalculate();
characterPreviewFrame.RectTransform.MinSize =
new Point(0, (int)(mainGroup.Children.Sum(c => c.Rect.Height + mainGroup.Rect.Height * mainGroup.RelativeSpacing) / mainGroup.RectTransform.RelativeSize.Y));
}
private bool SelectCharacter(GUIListBox listBox, GUIFrame characterFrame, CharacterInfo characterInfo)
@@ -636,7 +710,7 @@ namespace Barotrauma
List<CharacterInfo> nonDuplicateHires = new List<CharacterInfo>();
hires.ForEach(hireInfo =>
{
if(campaign.CrewManager.GetCharacterInfos().None(crewInfo => crewInfo.IsNewHire && crewInfo.GetIdentifierUsingOriginalName() == hireInfo.GetIdentifierUsingOriginalName()))
if (campaign.CrewManager.GetCharacterInfos().None(crewInfo => crewInfo.IsNewHire && crewInfo.GetIdentifierUsingOriginalName() == hireInfo.GetIdentifierUsingOriginalName()))
{
nonDuplicateHires.Add(hireInfo);
}
@@ -791,6 +865,16 @@ namespace Barotrauma
playerBalanceElement = CampaignUI.UpdateBalanceElement(playerBalanceElement);
}
if (needsHireableRefresh)
{
RefreshCrewFrames(hireableList);
if (sortingDropDown?.SelectedItemData != null)
{
SortCharacters(hireableList, (SortingMethod)sortingDropDown.SelectedItemData);
}
needsHireableRefresh = false;
}
(GUIComponent highlightedFrame, CharacterInfo highlightedInfo) = FindHighlightedCharacter(GUI.MouseOn);
if (highlightedFrame != null && highlightedInfo != null)
{