Narrow caves in levels, more background sprites
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@@ -120,7 +120,7 @@ namespace Barotrauma
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SamplerState.LinearWrap, DepthStencilState.Default, null, null,
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cam.Transform);
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backgroundSpriteManager.DrawSprites(spriteBatch);
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backgroundSpriteManager.DrawSprites(spriteBatch, cam);
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if (backgroundCreatureManager!=null) backgroundCreatureManager.Draw(spriteBatch);
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