Some visual effects when drowning or being killed by pressure
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@@ -303,7 +303,6 @@ namespace Barotrauma
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public static void PlayDamageSound(DamageSoundType damageType, float damage, PhysicsBody body)
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{
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Vector2 bodyPosition = body.DrawPosition;
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bodyPosition.Y = -bodyPosition.Y;
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PlayDamageSound(damageType, damage, bodyPosition);
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}
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