- handheld sonar
- junction boxes, sonar monitors, navigation terminals and engines break down if they're underwater long enough - reactor cools down if it's underwater - job-specific gear are grouped by job in separate .xml files
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@@ -175,7 +175,7 @@
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tags="weapon"
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description="HONK">
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<Sprite texture="Content/Items/Clothes/clownshirt.png" sourcerect="32,50,32,14" depth="0.5"/>
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<Sprite texture="Content/Items/Jobgear/clownshirt.png" sourcerect="32,50,32,14" depth="0.5"/>
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<Body width="30" height="10" density="10"/>
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