- disabled unnecessary hull updates during loading (items/gaps find the hull when everything is loaded instead of every time a hull is created or moved)
- fixed item.Submarine not being set in item.FindHull
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@@ -603,8 +603,9 @@ namespace Barotrauma
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public override void OnMapLoaded()
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{
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UpdateHulls();
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FindHulls();
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}
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public override XElement Save(XDocument doc)
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{
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XElement element = new XElement("Gap");
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