Stopped server events that hadn't been sent to everyone from being removed

This commit is contained in:
juanjp600
2017-02-16 20:34:29 -03:00
parent ae67be1775
commit c46856167c
2 changed files with 9 additions and 4 deletions
+1 -1
View File
@@ -354,7 +354,7 @@ namespace Barotrauma.Networking
{
if (respawnManager != null) respawnManager.Update(deltaTime);
entityEventManager.Update();
entityEventManager.Update(connectedClients);
bool isCrewDead =
connectedClients.Find(c => c.Character != null && !c.Character.IsDead)==null &&