Human AI with pathfinding and room hazard avoidance

This commit is contained in:
Regalis
2015-11-23 01:22:38 +02:00
parent 77024a31fb
commit c456fa3c90
32 changed files with 665 additions and 126 deletions
@@ -16,6 +16,11 @@ namespace Barotrauma
protected SteeringManager steeringManager;
public SteeringManager SteeringManager
{
get { return steeringManager; }
}
public Vector2 Steering
{
get { return Character.AnimController.TargetMovement; }
@@ -41,8 +46,6 @@ namespace Barotrauma
public AIController (Character c)
{
Character = c;
steeringManager = new SteeringManager(this);
}
public virtual void DebugDraw(SpriteBatch spriteBatch) { }