Faction Test 100.5.0.0
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@@ -95,11 +95,7 @@ namespace Barotrauma
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public override void Apply(ActionType type, float deltaTime, Entity entity, IReadOnlyList<ISerializableEntity> targets, Vector2? worldPosition = null)
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{
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if (this.type != type) { return; }
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if (intervalTimer > 0.0f)
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{
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intervalTimer -= deltaTime;
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return;
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}
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if (ShouldWaitForInterval(entity, deltaTime)) { return; }
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if (!HasRequiredItems(entity)) { return; }
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if (delayType == DelayTypes.ReachCursor && Character.Controlled == null) { return; }
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if (!Stackable)
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@@ -267,7 +267,7 @@ namespace Barotrauma
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{
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if (target == null) { return Operator == OperatorType.NotEquals; }
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if (!(target is Character targetCharacter)) { return false; }
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return (Operator == OperatorType.Equals) == targetCharacter.Params.CompareGroup(AttributeValue.ToIdentifier());
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return (Operator == OperatorType.Equals) == CharacterParams.CompareGroup(AttributeValue.ToIdentifier(), targetCharacter.Group);
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}
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case ConditionType.EntityType:
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switch (AttributeValue)
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@@ -416,22 +416,26 @@ namespace Barotrauma
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return false;
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}
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switch (Operator)
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{
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case OperatorType.Equals:
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if (type == typeof(bool))
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{
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return property.GetBoolValue(target) == (AttributeValue == "true" || AttributeValue == "True");
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if (type == typeof(bool))
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{
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return property.GetBoolValue(target) == (AttributeValue == "true" || AttributeValue == "True");
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}
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var value = property.GetValue(target);
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return Equals(value, AttributeValue);
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}
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return property.GetValue(target).ToString().Equals(AttributeValue);
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case OperatorType.NotEquals:
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if (type == typeof(bool))
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{
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return property.GetBoolValue(target) != (AttributeValue == "true" || AttributeValue == "True");
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if (type == typeof(bool))
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{
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return property.GetBoolValue(target) != (AttributeValue == "true" || AttributeValue == "True");
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}
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var value = property.GetValue(target);
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return !Equals(value, AttributeValue);
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}
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return !property.GetValue(target).ToString().Equals(AttributeValue);
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case OperatorType.GreaterThan:
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case OperatorType.LessThanEquals:
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case OperatorType.LessThan:
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@@ -441,6 +445,18 @@ namespace Barotrauma
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break;
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}
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return false;
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static bool Equals(object value, string desiredValue)
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{
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if (value == null)
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{
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return desiredValue.Equals("null", StringComparison.OrdinalIgnoreCase);
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}
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else
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{
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return value.ToString().Equals(desiredValue);
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}
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}
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}
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}
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@@ -343,7 +343,7 @@ namespace Barotrauma
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private readonly float lifeTime;
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private float lifeTimer;
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public float intervalTimer;
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public Dictionary<Entity, float> intervalTimers = new Dictionary<Entity, float>();
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private readonly bool oneShot;
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@@ -1128,6 +1128,26 @@ namespace Barotrauma
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}
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}
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private static readonly List<Entity> intervalsToRemove = new List<Entity>();
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public bool ShouldWaitForInterval(Entity entity, float deltaTime)
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{
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if (Interval > 0.0f && entity != null)
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{
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if (intervalTimers.ContainsKey(entity))
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{
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intervalTimers[entity] -= deltaTime;
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if (intervalTimers[entity] > 0.0f) { return true; }
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}
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intervalsToRemove.Clear();
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intervalsToRemove.AddRange(intervalTimers.Keys.Where(e => e.Removed));
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foreach (var toRemove in intervalsToRemove)
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{
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intervalTimers.Remove(toRemove);
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}
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}
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return false;
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}
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public virtual void Apply(ActionType type, float deltaTime, Entity entity, ISerializableEntity target, Vector2? worldPosition = null)
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{
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if (Disabled) { return; }
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@@ -1157,12 +1177,7 @@ namespace Barotrauma
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{
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if (Disabled) { return; }
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if (this.type != type) { return; }
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if (intervalTimer > 0.0f)
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{
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intervalTimer -= deltaTime;
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return;
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}
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if (ShouldWaitForInterval(entity, deltaTime)) { return; }
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currentTargets.Clear();
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foreach (ISerializableEntity target in targets)
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@@ -1266,11 +1281,8 @@ namespace Barotrauma
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lifeTimer -= deltaTime;
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if (lifeTimer <= 0) { return; }
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}
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if (intervalTimer > 0.0f)
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{
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intervalTimer -= deltaTime;
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return;
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}
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if (ShouldWaitForInterval(entity, deltaTime)) { return; }
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Hull hull = GetHull(entity);
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Vector2 position = GetPosition(entity, targets, worldPosition);
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if (useItemCount > 0)
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@@ -1968,11 +1980,14 @@ namespace Barotrauma
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ApplyProjSpecific(deltaTime, entity, targets, hull, position, playSound: true);
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intervalTimer = Interval;
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if (oneShot)
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{
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Disabled = true;
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}
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if (Interval > 0.0f && entity != null)
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{
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intervalTimers[entity] = Interval;
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}
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static Character CharacterFromTarget(ISerializableEntity target)
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{
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