Faction Test 100.5.0.0
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@@ -991,7 +991,7 @@ namespace Barotrauma.Items.Components
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{
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if (character == null || character.Removed || character.IsDead) { continue; }
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if (!friendlyTag.IsEmpty && (character.SpeciesName.Equals(friendlyTag) || character.Group.Equals(friendlyTag))) { continue; }
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bool isHuman = character.IsHuman || character.Params.Group == CharacterPrefab.HumanSpeciesName;
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bool isHuman = character.IsHuman || character.Group == CharacterPrefab.HumanSpeciesName;
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if (isHuman)
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{
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if (!targetHumans)
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